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Remove Interior Object format (DIF)
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99 changed files with 76 additions and 17318 deletions
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@ -159,7 +159,6 @@ inline bool RenderBinManager::newPassNeeded( MeshRenderInst *ri, MeshRenderInst*
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inline BaseMatInstance* RenderBinManager::getMaterial( RenderInst *inst ) const
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{
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if ( inst->type == RenderPassManager::RIT_Mesh ||
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inst->type == RenderPassManager::RIT_Interior ||
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inst->type == RenderPassManager::RIT_Decal ||
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inst->type == RenderPassManager::RIT_Translucent )
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return static_cast<MeshRenderInst*>(inst)->matInst;
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