Remove Interior Object format (DIF)

This commit is contained in:
thecelloman 2013-04-05 12:39:26 -04:00
parent a868b649ad
commit b4ea1123dc
99 changed files with 76 additions and 17318 deletions

View file

@ -198,9 +198,9 @@ namespace {
static F32 sRestTol = 0.5; // % of gravity energy to be at rest
static int sRestCount = 10; // Consecutive ticks before comming to rest
const U32 sCollisionMoveMask = (TerrainObjectType | InteriorObjectType |
PlayerObjectType | StaticShapeObjectType | VehicleObjectType |
VehicleBlockerObjectType);
const U32 sCollisionMoveMask = ( TerrainObjectType | PlayerObjectType |
StaticShapeObjectType | VehicleObjectType |
VehicleBlockerObjectType );
const U32 sServerCollisionMask = sCollisionMoveMask; // ItemObjectType
const U32 sClientCollisionMask = sCollisionMoveMask;