Remove Interior Object format (DIF)

This commit is contained in:
thecelloman 2013-04-05 12:39:26 -04:00
parent a868b649ad
commit b4ea1123dc
99 changed files with 76 additions and 17318 deletions

View file

@ -126,12 +126,9 @@ IMPLEMENT_CALLBACK( ProjectileData, onCollision, void, ( Projectile* proj, Scene
"@see Projectile\n"
);
const U32 Projectile::csmStaticCollisionMask = TerrainObjectType |
InteriorObjectType |
StaticShapeObjectType;
const U32 Projectile::csmStaticCollisionMask = TerrainObjectType | StaticShapeObjectType;
const U32 Projectile::csmDynamicCollisionMask = PlayerObjectType |
VehicleObjectType;
const U32 Projectile::csmDynamicCollisionMask = PlayerObjectType | VehicleObjectType;
const U32 Projectile::csmDamageableMask = Projectile::csmDynamicCollisionMask;