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Remove Interior Object format (DIF)
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99 changed files with 76 additions and 17318 deletions
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@ -53,8 +53,9 @@ static S32 sMaxWarpTicks = 3; // Max warp duration in ticks
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F32 Item::mGravity = -20.0f;
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const U32 sClientCollisionMask = (TerrainObjectType |
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InteriorObjectType | StaticShapeObjectType |
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VehicleObjectType | PlayerObjectType);
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StaticShapeObjectType |
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VehicleObjectType |
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PlayerObjectType);
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const U32 sServerCollisionMask = (sClientCollisionMask);
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