Remove Interior Object format (DIF)

This commit is contained in:
thecelloman 2013-04-05 12:39:26 -04:00
parent a868b649ad
commit b4ea1123dc
99 changed files with 76 additions and 17318 deletions

View file

@ -53,8 +53,9 @@ static S32 sMaxWarpTicks = 3; // Max warp duration in ticks
F32 Item::mGravity = -20.0f;
const U32 sClientCollisionMask = (TerrainObjectType |
InteriorObjectType | StaticShapeObjectType |
VehicleObjectType | PlayerObjectType);
StaticShapeObjectType |
VehicleObjectType |
PlayerObjectType);
const U32 sServerCollisionMask = (sClientCollisionMask);