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Remove Interior Object format (DIF)
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99 changed files with 76 additions and 17318 deletions
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@ -36,12 +36,10 @@
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#define AREA_ANIMATION_ARC (1.0f / 360.0f)
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#define FXREPLICATOR_COLLISION_MASK ( TerrainObjectType | \
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InteriorObjectType | \
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StaticShapeObjectType | \
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WaterObjectType )
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#define FXREPLICATOR_NOWATER_COLLISION_MASK ( TerrainObjectType | \
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InteriorObjectType | \
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StaticShapeObjectType )
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@ -139,7 +137,6 @@ public:
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U32 mOuterRadiusY;
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S32 mOffsetZ;
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bool mAllowOnTerrain;
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bool mAllowOnInteriors;
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bool mAllowStatics;
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bool mAllowOnWater;
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S32 mAllowedTerrainSlope;
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@ -166,7 +163,6 @@ public:
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mOffsetZ = 0;
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mAllowOnTerrain = true;
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mAllowOnInteriors = true;
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mAllowStatics = true;
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mAllowOnWater = false;
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mAllowWaterSurface = false;
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