Remove Interior Object format (DIF)

This commit is contained in:
thecelloman 2013-04-05 12:39:26 -04:00
parent a868b649ad
commit b4ea1123dc
99 changed files with 76 additions and 17318 deletions

View file

@ -47,12 +47,10 @@
#define AREA_ANIMATION_ARC (1.0f / 360.0f)
#define FXFOLIAGEREPLICATOR_COLLISION_MASK ( TerrainObjectType | \
InteriorObjectType | \
StaticShapeObjectType | \
WaterObjectType )
#define FXFOLIAGEREPLICATOR_NOWATER_COLLISION_MASK ( TerrainObjectType | \
InteriorObjectType | \
StaticShapeObjectType )
@ -311,7 +309,6 @@ public:
F32 mLightTime;
bool mAllowOnTerrain;
bool mAllowOnInteriors;
bool mAllowStatics;
bool mAllowOnWater;
bool mAllowWaterSurface;
@ -371,7 +368,6 @@ public:
mLightTime = 5.0f;
mAllowOnTerrain = true;
mAllowOnInteriors = true;
mAllowStatics = true;
mAllowOnWater = false;
mAllowWaterSurface = false;