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Remove Interior Object format (DIF)
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99 changed files with 76 additions and 17318 deletions
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@ -47,12 +47,10 @@
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#define AREA_ANIMATION_ARC (1.0f / 360.0f)
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#define FXFOLIAGEREPLICATOR_COLLISION_MASK ( TerrainObjectType | \
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InteriorObjectType | \
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StaticShapeObjectType | \
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WaterObjectType )
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#define FXFOLIAGEREPLICATOR_NOWATER_COLLISION_MASK ( TerrainObjectType | \
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InteriorObjectType | \
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StaticShapeObjectType )
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@ -311,7 +309,6 @@ public:
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F32 mLightTime;
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bool mAllowOnTerrain;
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bool mAllowOnInteriors;
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bool mAllowStatics;
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bool mAllowOnWater;
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bool mAllowWaterSurface;
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@ -371,7 +368,6 @@ public:
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mLightTime = 5.0f;
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mAllowOnTerrain = true;
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mAllowOnInteriors = true;
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mAllowStatics = true;
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mAllowOnWater = false;
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mAllowWaterSurface = false;
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