Remove Interior Object format (DIF)

This commit is contained in:
thecelloman 2013-04-05 12:39:26 -04:00
parent a868b649ad
commit b4ea1123dc
99 changed files with 76 additions and 17318 deletions

View file

@ -177,7 +177,7 @@ void GuiShapeNameHud::onRender( Point2I, const RectI &updateRect)
// Collision info. We're going to be running LOS tests and we
// don't want to collide with the control object.
static U32 losMask = TerrainObjectType | InteriorObjectType | ShapeBaseObjectType;
static U32 losMask = TerrainObjectType | ShapeBaseObjectType;
control->disableCollision();
// All ghosted objects are added to the server connection group,