mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-06 22:10:36 +00:00
Remove Interior Object format (DIF)
This commit is contained in:
parent
a868b649ad
commit
b4ea1123dc
99 changed files with 76 additions and 17318 deletions
|
|
@ -41,8 +41,7 @@
|
|||
#include "lighting/lightQuery.h"
|
||||
|
||||
|
||||
const U32 csmStaticCollisionMask = TerrainObjectType |
|
||||
InteriorObjectType;
|
||||
const U32 csmStaticCollisionMask = TerrainObjectType;
|
||||
|
||||
const U32 csmDynamicCollisionMask = StaticShapeObjectType;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue