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Remove Interior Object format (DIF)
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99 changed files with 76 additions and 17318 deletions
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@ -355,7 +355,7 @@ U32 AIClient::getMoveList( Move **movePtr,U32 *numMoves ) {
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Point3F targetLoc = mMoveDestination; // Change this
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if( mPlayer ) {
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if( !mPlayer->getContainer()->castRay( mLocation, targetLoc, InteriorObjectType |
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if( !mPlayer->getContainer()->castRay( mLocation, targetLoc,
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StaticShapeObjectType | StaticObjectType |
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TerrainObjectType, &dummy ) ) {
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if( !mTargetInLOS )
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