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Core implementation of Physical Based Rendering.
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148 changed files with 4464 additions and 1016 deletions
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@ -44,9 +44,11 @@ public:
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String diffuseMap;
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String normalMap;
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String specularMap;
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LinearColorF diffuseColor;
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LinearColorF specularColor;
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F32 specularPower;
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LinearColorF diffuseColor;
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LinearColorF specularColor;
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F32 smoothness;
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F32 metalness;
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bool doubleSided;
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ColladaAppMaterial(const char* matName);
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