Core implementation of Physical Based Rendering.

This commit is contained in:
Areloch 2018-09-15 20:19:57 -05:00
parent 54f1d8c18e
commit b4a1d18f42
148 changed files with 4464 additions and 1016 deletions

View file

@ -285,6 +285,7 @@ protected:
/// Loads the texture located at _getTexturePath(filename) and gives it the specified profile
GFXTexHandle _createTexture( const char *filename, GFXTextureProfile *profile );
GFXTexHandle _createCompositeTexture(const char *filenameR, const char *filenameG, const char *filenameB, const char *filenameA, U32 inputKey[4], GFXTextureProfile *profile);
/// @name State blocks
///