Core implementation of Physical Based Rendering.

This commit is contained in:
Areloch 2018-09-15 20:19:57 -05:00
parent 54f1d8c18e
commit b4a1d18f42
148 changed files with 4464 additions and 1016 deletions

View file

@ -34,7 +34,7 @@ class GFXD3D11OcclusionQuery : public GFXOcclusionQuery
{
private:
mutable ID3D11Query *mQuery;
bool mTesting;
#ifdef TORQUE_GATHER_METRICS
U32 mBeginFrame;
U32 mTimeSinceEnd;