mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 16:14:38 +00:00
Core implementation of Physical Based Rendering.
This commit is contained in:
parent
54f1d8c18e
commit
b4a1d18f42
148 changed files with 4464 additions and 1016 deletions
|
|
@ -34,7 +34,7 @@ class GFXD3D11OcclusionQuery : public GFXOcclusionQuery
|
|||
{
|
||||
private:
|
||||
mutable ID3D11Query *mQuery;
|
||||
|
||||
bool mTesting;
|
||||
#ifdef TORQUE_GATHER_METRICS
|
||||
U32 mBeginFrame;
|
||||
U32 mTimeSinceEnd;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue