mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Tweaks handling of "invisible" files, files which start with a ., effectively making them have no filename and only an extension.
This allows the engine to actually process and work with such files.
This commit is contained in:
parent
2198dd14d1
commit
b36776d567
2 changed files with 9 additions and 4 deletions
|
|
@ -750,10 +750,6 @@ S32 MountSystem::findByPattern( const Path &inBasePath, const String &inFilePatt
|
|||
|
||||
while ( dir->read( &attrs ) )
|
||||
{
|
||||
// skip hidden files
|
||||
if ( attrs.name.c_str()[0] == '.' )
|
||||
continue;
|
||||
|
||||
String name( attrs.name );
|
||||
|
||||
if ( (attrs.flags & FileNode::Directory) && inRecursive )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue