script stabilization tweaks

Con::EvalResult CodeBlock::exec -
 objectCreationStackIndex needs to be signed as we test if it goes sub-zero
ConsoleValue Namespace::Entry::execute -
compiler yells about returning a temp via std::move
bool TorqueScriptRuntime::executeFile -
report the name of the dso output file, not the source scxript input file
This commit is contained in:
AzaezelX 2024-01-02 18:15:21 -06:00
parent 4c58a3601f
commit b366ff9b1c
3 changed files with 4 additions and 4 deletions

View file

@ -1,4 +1,4 @@
#include "runtime.h"
#include "runtime.h"
#include "codeBlock.h"
#include "console/script.h"
@ -386,7 +386,7 @@ namespace TorqueScript
// We're all compiled, so let's run it.
#ifdef TORQUE_DEBUG
Con::printf("Loading compiled script %s.", scriptFileName);
Con::printf("Loading compiled script %s.", nameBuffer);
#endif
CodeBlock* code = new CodeBlock;
code->read(scriptFileName, *compiledStream);