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more merge conflicts
fixed more merge conflicts (afxZodiac and MaterialDefinition) Updated cubemapdata to use refactor asset added new part to image_asset macro to create a private asset if the file exists. updated reflectionProbe errors to actual function name where the error occurs.
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parent
0da0903599
commit
b2fe48ab8d
6 changed files with 50 additions and 75 deletions
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@ -171,7 +171,7 @@ public:
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void setTextureHDR(const bool pIsHDR);
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inline bool getTextureHDR(void) const { return mIsHDRImage; };
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inline GFXTexHandle& getTexture(void) { load(); generateTexture(); return mTextureHandle; }
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inline GFXTexHandle& getTexture(void) { load(); generateTexture(); return mTextureHandle; }
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GFXTexHandle getTexture(GFXTextureProfile* requestedProfile);
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static StringTableEntry getImageTypeNameFromType(ImageTypes type);
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@ -610,6 +610,12 @@ public:
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{ \
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imageAssetId = query.mAssetList[0]; \
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} \
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else if(Torque::FS::IsFile(_in)) \
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{ \
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ImageAsset* privateImage = new ImageAsset(); \
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privateImage->setImageFile(_in); \
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imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
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} \
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m##name##Asset = imageAssetId; \
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} \
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else \
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@ -677,6 +683,12 @@ public:
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{ \
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imageAssetId = query.mAssetList[0]; \
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} \
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else if(Torque::FS::IsFile(_in)) \
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{ \
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ImageAsset* privateImage = new ImageAsset(); \
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privateImage->setImageFile(_in); \
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imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
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} \
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m##name##Asset[index] = imageAssetId; \
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} \
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else \
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