Fix: preload() method on datablocks should always set errorStr when returning false.

Otherwise it will dump the previous error message (content of the errorStr).
This commit is contained in:
bank 2014-03-27 12:23:36 +04:00
parent 008e34eb8e
commit b2e6895554
5 changed files with 11 additions and 0 deletions

View file

@ -586,7 +586,10 @@ bool PlayerData::preload(bool server, String &errorStr)
Torque::FS::FileNodeRef fileRef = Torque::FS::GetFileNode(mShapeFP[i].getPath());
if (!fileRef)
{
errorStr = String::ToString("PlayerData: Mounted image %d loading failed, shape \"%s\" is not found.",i,mShapeFP[i].getPath());
return false;
}
if(server)
mCRCFP[i] = fileRef->getChecksum();