mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-19 14:43:47 +00:00
Merge pull request #257 from Bloodknight/UbuntuGCC9-fixes
Fix GCC9 complaints
This commit is contained in:
commit
b2c4ff7745
1 changed files with 3 additions and 3 deletions
|
|
@ -370,7 +370,7 @@ StringTableEntry TerrainAsset::getAssetIdByFilename(StringTableEntry fileName)
|
|||
if (!success)
|
||||
{
|
||||
Con::printf("TerrainAsset::getAssetIdByFilename() - failed to auto-import terrainfile(%s) as an TerrainAsset", fileName);
|
||||
return nullptr;
|
||||
return StringTable->EmptyString();
|
||||
}
|
||||
|
||||
ModuleDefinition* targetModuleDef = AssetImporter::getModuleFromPath(fileName);
|
||||
|
|
@ -378,7 +378,7 @@ StringTableEntry TerrainAsset::getAssetIdByFilename(StringTableEntry fileName)
|
|||
if (!targetModuleDef)
|
||||
{
|
||||
Con::printf("TerrainAsset::getAssetIdByFilename() - failed to auto-import terrainfile(%s) as an TerrainAsset, unable to find a valid Module for the filePath", fileName);
|
||||
return nullptr;
|
||||
return StringTable->EmptyString();
|
||||
}
|
||||
|
||||
success = AssetDatabase.addDeclaredAsset(targetModuleDef, tamlPath.c_str());
|
||||
|
|
@ -386,7 +386,7 @@ StringTableEntry TerrainAsset::getAssetIdByFilename(StringTableEntry fileName)
|
|||
if (!success)
|
||||
{
|
||||
Con::printf("TerrainAsset::getAssetIdByFilename() - failed to auto-import terrainfile(%s) as an TerrainAsset, unable to find a register asset with path", tamlPath.c_str());
|
||||
return nullptr;
|
||||
return StringTable->EmptyString();
|
||||
}
|
||||
|
||||
String assetId = targetModuleDef->getModuleId();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue