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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
more torquescript template fixes.
This commit is contained in:
parent
6f7fdca87d
commit
b2bbd771f6
54 changed files with 122 additions and 99 deletions
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@ -233,8 +233,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "4 4 4 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -543,9 +541,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "4 4 4 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -1923,8 +1918,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "4 4 4 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -2623,8 +2616,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "-1 0 0 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -3100,8 +3091,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "-1 0 0 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -3373,8 +3362,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "-1 0 0 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -4191,8 +4178,6 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
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Margin = "4 4 4 0";
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DragSizable = false;
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container = true;
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parentRollout = %this.rollout;
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object = %behavior;
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new GuiStackControl() {
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StackingType = "Vertical";
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@ -1496,7 +1496,8 @@ function MaterialEditorGui::updateAnimationFlags(%this)
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{
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MaterialEditorGui.setMaterialDirty();
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%single = true;
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%flags = "";
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if(MaterialEditorPropertiesWindow-->RotationAnimation.getValue() == true)
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{
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if(%single == true)
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