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Add missing include guards to some headers
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4 changed files with 20 additions and 1 deletions
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@ -20,6 +20,9 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _SCENEAMBIENTSOUNDOBJECT_IMPL_H_
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#define _SCENEAMBIENTSOUNDOBJECT_IMPL_H_
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#include "platform/platform.h"
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#include "scene/mixin/sceneAmbientSoundObject.h"
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@ -112,3 +115,5 @@ bool SceneAmbientSoundObject< Base >::_setSoundAmbience( void* object, const cha
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p->setSoundAmbience( ambience );
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return false;
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}
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#endif // _SCENEAMBIENTSOUNDOBJECT_IMPL_H_
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@ -19,6 +19,8 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _SCENEPOLYHEDRALOBJECT_IMPL_H_
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#define _SCENEPOLYHEDRALOBJECT_IMPL_H_
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#include "platform/platform.h"
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#include "scene/mixin/scenePolyhedralObject.h"
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@ -393,3 +395,5 @@ bool ScenePolyhedralObject< Base, P >::_setEdge( void* object, const char* index
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return false;
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}
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#endif // _SCENEPOLYHEDRALOBJECT_IMPL_H_
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