Merge pull request #1379 from Azaezel/C4189

C4189 warning cleanups
This commit is contained in:
Areloch 2015-09-02 19:46:28 -05:00
commit b1d2ba8412
8 changed files with 16 additions and 21 deletions

View file

@ -578,14 +578,12 @@ void GuiTSCtrl::onRender(Point2I offset, const RectI &updateRect)
GFXTextureObject *texObject = mStereoGuiTarget->getTexture(0);
const FovPort *currentFovPort = GFX->getStereoFovPort();
const MatrixF *eyeTransforms = GFX->getStereoEyeTransforms();
const MatrixF *worldEyeTransforms = GFX->getInverseStereoEyeTransforms();
const Point3F *eyeOffset = GFX->getStereoEyeOffsets();
Frustum gfxFrustum = originalFrustum;
for (U32 i=0; i<2; i++)
{
GFX->activateStereoTarget(i);
Frustum gfxFrustum = originalFrustum;
const F32 frustumDepth = gfxFrustum.getNearDist();
MathUtils::makeFovPortFrustum(&gfxFrustum, true, gfxFrustum.getNearDist(), gfxFrustum.getFarDist(), currentFovPort[i], eyeTransforms[i]);
GFX->setFrustum(gfxFrustum);
@ -618,11 +616,11 @@ void GuiTSCtrl::onRender(Point2I offset, const RectI &updateRect)
F32 screenBottom = rectHeight * 0.5;
const F32 fillConv = 0.0f;
const F32 frustumDepth = gfxFrustum.getNearDist() + 0.012;
verts[0].point.set( screenLeft - fillConv, frustumDepth, screenTop - fillConv );
verts[1].point.set( screenRight - fillConv, frustumDepth, screenTop - fillConv );
verts[2].point.set( screenLeft - fillConv, frustumDepth, screenBottom - fillConv );
verts[3].point.set( screenRight - fillConv, frustumDepth, screenBottom - fillConv );
const F32 frustumDepthAdjusted = gfxFrustum.getNearDist() + 0.012;
verts[0].point.set( screenLeft - fillConv, frustumDepthAdjusted, screenTop - fillConv );
verts[1].point.set( screenRight - fillConv, frustumDepthAdjusted, screenTop - fillConv );
verts[2].point.set( screenLeft - fillConv, frustumDepthAdjusted, screenBottom - fillConv );
verts[3].point.set( screenRight - fillConv, frustumDepthAdjusted, screenBottom - fillConv );
verts[0].color = verts[1].color = verts[2].color = verts[3].color = ColorI(255,255,255,255);