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packet-size-checking -- Methods for querying packet-size settings. Used for detecting when spells or effects overrun the packet buffer from networked dynamic field usage.
scope-tracking -- changes related to the tracking of AFX constraint objects as they move in and out of scope.
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6 changed files with 93 additions and 4 deletions
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@ -24,6 +24,7 @@
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#ifndef _GAMEBASE_H_
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#define _GAMEBASE_H_
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@ -235,7 +236,8 @@ public:
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enum GameBaseMasks {
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DataBlockMask = Parent::NextFreeMask << 0,
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ExtendedInfoMask = Parent::NextFreeMask << 1,
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NextFreeMask = Parent::NextFreeMask << 2
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ScopeIdMask = Parent::NextFreeMask << 2,
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NextFreeMask = Parent::NextFreeMask << 3,
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};
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// net flags added by game base
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@ -459,6 +461,8 @@ private:
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/// within this callback.
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///
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void _onDatablockModified();
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protected:
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void onScopeIdChange() { setMaskBits(ScopeIdMask); }
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};
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