fix footsteps, "rotation" and "enabled" upper cases

This commit is contained in:
Duion 2016-07-31 21:11:25 +02:00
commit b16f99d51c
3 changed files with 9 additions and 9 deletions

View file

@ -6884,7 +6884,7 @@ void Player::playFootstepSound( bool triggeredLeft, Material* contactMaterial, S
// Play default sound.
S32 sound = -1;
if (contactMaterial && (contactMaterial->mImpactSoundId>-1 && contactMaterial->mImpactSoundId<PlayerData::MaxSoundOffsets))
if (contactMaterial && (contactMaterial->mFootstepSoundId>-1 && contactMaterial->mFootstepSoundId<PlayerData::MaxSoundOffsets))
sound = contactMaterial->mFootstepSoundId;
else if( contactObject && contactObject->getTypeMask() & VehicleObjectType )
sound = 2;