Updates the initPersistFields for ParticleData and Material to be properly organized with order and group to reflect how they're expected in the editors

This commit is contained in:
Areloch 2024-02-03 23:50:32 -06:00
parent e630ab859a
commit b161e72e7f
2 changed files with 296 additions and 281 deletions

View file

@ -148,94 +148,105 @@ FRangeValidator spinRandFValidator(-1000.f, 1000.f);
void ParticleData::initPersistFields()
{
docsURL;
addFieldV( "dragCoefficient", TYPEID< F32 >(), Offset(dragCoefficient, ParticleData), &dragCoefFValidator,
"Particle physics drag amount." );
addField( "windCoefficient", TYPEID< F32 >(), Offset(windCoefficient, ParticleData),
"Strength of wind on the particles." );
addFieldV( "gravityCoefficient", TYPEID< F32 >(), Offset(gravityCoefficient, ParticleData), &gravCoefFValidator,
"Strength of gravity on the particles." );
addFieldV( "inheritedVelFactor", TYPEID< F32 >(), Offset(inheritedVelFactor, ParticleData), &CommonValidators::NormalizedFloat,
"Amount of emitter velocity to add to particle initial velocity." );
addField( "constantAcceleration", TYPEID< F32 >(), Offset(constantAcceleration, ParticleData),
"Constant acceleration to apply to this particle." );
addField( "lifetimeMS", TYPEID< S32 >(), Offset(lifetimeMS, ParticleData),
"Time in milliseconds before this particle is destroyed." );
addField( "lifetimeVarianceMS", TYPEID< S32 >(), Offset(lifetimeVarianceMS, ParticleData),
"Variance in lifetime of particle, from 0 - lifetimeMS." );
addField( "spinSpeed", TYPEID< F32 >(), Offset(spinSpeed, ParticleData),
"Speed at which to spin the particle." );
addFieldV( "spinRandomMin", TYPEID< F32 >(), Offset(spinRandomMin, ParticleData), &spinRandFValidator,
"Minimum allowed spin speed of this particle, between -1000 and spinRandomMax." );
addFieldV( "spinRandomMax", TYPEID< F32 >(), Offset(spinRandomMax, ParticleData), &spinRandFValidator,
"Maximum allowed spin speed of this particle, between spinRandomMin and 1000." );
addField( "useInvAlpha", TYPEID< bool >(), Offset(useInvAlpha, ParticleData),
"@brief Controls how particles blend with the scene.\n\n"
"If true, particles blend like ParticleBlendStyle NORMAL, if false, "
"blend like ParticleBlendStyle ADDITIVE.\n"
"@note If ParticleEmitterData::blendStyle is set, it will override this value." );
addField( "animateTexture", TYPEID< bool >(), Offset(animateTexture, ParticleData),
"If true, allow the particle texture to be an animated sprite." );
addField( "framesPerSec", TYPEID< S32 >(), Offset(framesPerSec, ParticleData),
"If animateTexture is true, this defines the frames per second of the "
"sprite animation." );
addGroup("Basic");
addProtectedField("textureName", TYPEID< StringTableEntry >(), Offset(mTextureName, ParticleData), _setTextureData, defaultProtectedGetFn,
"Texture file to use for this particle.", AbstractClassRep::FIELD_HideInInspectors);
addField("animTexName", TYPEID< StringTableEntry >(), Offset(mTextureName, ParticleData),
"@brief Texture file to use for this particle if animateTexture is true.\n\n"
"Deprecated. Use textureName instead.", AbstractClassRep::FIELD_HideInInspectors);
INITPERSISTFIELD_IMAGEASSET(Texture, ParticleData, "Texture to use for this particle.");
addField("useInvAlpha", TYPEID< bool >(), Offset(useInvAlpha, ParticleData),
"@brief Controls how particles blend with the scene.\n\n"
"If true, particles blend like ParticleBlendStyle NORMAL, if false, "
"blend like ParticleBlendStyle ADDITIVE.\n"
"@note If ParticleEmitterData::blendStyle is set, it will override this value.");
addField("lifetimeMS", TYPEID< S32 >(), Offset(lifetimeMS, ParticleData),
"Time in milliseconds before this particle is destroyed.");
addField("lifetimeVarianceMS", TYPEID< S32 >(), Offset(lifetimeVarianceMS, ParticleData),
"Variance in lifetime of particle, from 0 - lifetimeMS.");
endGroup("Basic");
addField( "textureCoords", TYPEID< Point2F >(), Offset(texCoords, ParticleData), 4,
"@brief 4 element array defining the UV coords into textureName to use "
"for this particle.\n\n"
"Coords should be set for the first tile only when using animTexTiling; "
"coordinates for other tiles will be calculated automatically. \"0 0\" is "
"top left and \"1 1\" is bottom right." );
addField( "animTexTiling", TYPEID< Point2I >(), Offset(animTexTiling, ParticleData),
"@brief The number of frames, in rows and columns stored in textureName "
"(when animateTexture is true).\n\n"
"A maximum of 256 frames can be stored in a single texture when using "
"animTexTiling. Value should be \"NumColumns NumRows\", for example \"4 4\"." );
addField( "animTexFrames", TYPEID< StringTableEntry >(), Offset(animTexFramesString,ParticleData),
"@brief A list of frames and/or frame ranges to use for particle "
"animation if animateTexture is true.\n\n"
"Each frame token must be separated by whitespace. A frame token must be "
"a positive integer frame number or a range of frame numbers separated "
"with a '-'. The range separator, '-', cannot have any whitspace around "
"it.\n\n"
"Ranges can be specified to move through the frames in reverse as well "
"as forward (eg. 19-14). Frame numbers exceeding the number of tiles will "
"wrap.\n"
"@tsexample\n"
"animTexFrames = \"0-16 20 19 18 17 31-21\";\n"
"@endtsexample\n" );
addProtectedField( "textureName", TYPEID< StringTableEntry >(), Offset(mTextureName, ParticleData), _setTextureData, defaultProtectedGetFn,
"Texture file to use for this particle.", AbstractClassRep::FIELD_HideInInspectors );
addField( "animTexName", TYPEID< StringTableEntry >(), Offset(mTextureName, ParticleData),
"@brief Texture file to use for this particle if animateTexture is true.\n\n"
"Deprecated. Use textureName instead.", AbstractClassRep::FIELD_HideInInspectors);
INITPERSISTFIELD_IMAGEASSET(Texture, ParticleData, "Texture to use for this particle.");
addGroup("Motion");
addFieldV("dragCoefficient", TYPEID< F32 >(), Offset(dragCoefficient, ParticleData), &dragCoefFValidator,
"Particle physics drag amount.");
addField("windCoefficient", TYPEID< F32 >(), Offset(windCoefficient, ParticleData),
"Strength of wind on the particles.");
addFieldV("gravityCoefficient", TYPEID< F32 >(), Offset(gravityCoefficient, ParticleData), &gravCoefFValidator,
"Strength of gravity on the particles.");
addFieldV("inheritedVelFactor", TYPEID< F32 >(), Offset(inheritedVelFactor, ParticleData), &CommonValidators::NormalizedFloat,
"Amount of emitter velocity to add to particle initial velocity.");
addField("constantAcceleration", TYPEID< F32 >(), Offset(constantAcceleration, ParticleData),
"Constant acceleration to apply to this particle.");
endGroup("Motion");
addGroup("Spin");
addField("spinSpeed", TYPEID< F32 >(), Offset(spinSpeed, ParticleData),
"Speed at which to spin the particle.");
addFieldV("spinRandomMin", TYPEID< F32 >(), Offset(spinRandomMin, ParticleData), &spinRandFValidator,
"Minimum allowed spin speed of this particle, between -1000 and spinRandomMax.");
addFieldV("spinRandomMax", TYPEID< F32 >(), Offset(spinRandomMax, ParticleData), &spinRandFValidator,
"Maximum allowed spin speed of this particle, between spinRandomMin and 1000.");
endGroup("Spin");
addGroup("Animation");
addField( "animateTexture", TYPEID< bool >(), Offset(animateTexture, ParticleData),
"If true, allow the particle texture to be an animated sprite." );
addField( "framesPerSec", TYPEID< S32 >(), Offset(framesPerSec, ParticleData),
"If animateTexture is true, this defines the frames per second of the "
"sprite animation." );
addField( "textureCoords", TYPEID< Point2F >(), Offset(texCoords, ParticleData), 4,
"@brief 4 element array defining the UV coords into textureName to use "
"for this particle.\n\n"
"Coords should be set for the first tile only when using animTexTiling; "
"coordinates for other tiles will be calculated automatically. \"0 0\" is "
"top left and \"1 1\" is bottom right." );
addField( "animTexTiling", TYPEID< Point2I >(), Offset(animTexTiling, ParticleData),
"@brief The number of frames, in rows and columns stored in textureName "
"(when animateTexture is true).\n\n"
"A maximum of 256 frames can be stored in a single texture when using "
"animTexTiling. Value should be \"NumColumns NumRows\", for example \"4 4\"." );
addField( "animTexFrames", TYPEID< StringTableEntry >(), Offset(animTexFramesString,ParticleData),
"@brief A list of frames and/or frame ranges to use for particle "
"animation if animateTexture is true.\n\n"
"Each frame token must be separated by whitespace. A frame token must be "
"a positive integer frame number or a range of frame numbers separated "
"with a '-'. The range separator, '-', cannot have any whitspace around "
"it.\n\n"
"Ranges can be specified to move through the frames in reverse as well "
"as forward (eg. 19-14). Frame numbers exceeding the number of tiles will "
"wrap.\n"
"@tsexample\n"
"animTexFrames = \"0-16 20 19 18 17 31-21\";\n"
"@endtsexample\n" );
endGroup("Animation");
// Interpolation variables
addField( "colors", TYPEID< LinearColorF >(), Offset(colors, ParticleData), PDC_NUM_KEYS,
"@brief Particle RGBA color keyframe values.\n\n"
"The particle color will linearly interpolate between the color/time keys "
"over the lifetime of the particle." );
addProtectedField( "sizes", TYPEID< F32 >(), Offset(sizes, ParticleData), &protectedSetSizes,
&defaultProtectedGetFn, PDC_NUM_KEYS,
"@brief Particle size keyframe values.\n\n"
"The particle size will linearly interpolate between the size/time keys "
"over the lifetime of the particle." );
addProtectedField( "times", TYPEID< F32 >(), Offset(times, ParticleData), &protectedSetTimes,
&defaultProtectedGetFn, PDC_NUM_KEYS,
"@brief Time keys used with the colors and sizes keyframes.\n\n"
"Values are from 0.0 (particle creation) to 1.0 (end of lifespace)." );
addGroup("Over Time");
addProtectedField("times", TYPEID< F32 >(), Offset(times, ParticleData), &protectedSetTimes,
&defaultProtectedGetFn, PDC_NUM_KEYS,
"@brief Time keys used with the colors and sizes keyframes.\n\n"
"Values are from 0.0 (particle creation) to 1.0 (end of lifespace).");
addField( "colors", TYPEID< LinearColorF >(), Offset(colors, ParticleData), PDC_NUM_KEYS,
"@brief Particle RGBA color keyframe values.\n\n"
"The particle color will linearly interpolate between the color/time keys "
"over the lifetime of the particle." );
addProtectedField( "sizes", TYPEID< F32 >(), Offset(sizes, ParticleData), &protectedSetSizes,
&defaultProtectedGetFn, PDC_NUM_KEYS,
"@brief Particle size keyframe values.\n\n"
"The particle size will linearly interpolate between the size/time keys "
"over the lifetime of the particle." );
endGroup("Over Time");
addGroup("AFX");
addProtectedField("textureExtName", TypeFilename, Offset(mTextureExtName, ParticleData), _setTextureExtData, &defaultProtectedGetFn, "", AbstractClassRep::FIELD_HideInInspectors);
INITPERSISTFIELD_IMAGEASSET(TextureExt, ParticleData, "");
addField("constrainPos", TypeBool, Offset(constrain_pos, ParticleData));
addField("angle", TypeF32, Offset(start_angle, ParticleData));
addField("angleVariance", TypeF32, Offset(angle_variance, ParticleData));
addField("sizeBias", TypeF32, Offset(sizeBias, ParticleData));
addField("spinBias", TypeF32, Offset(spinBias, ParticleData));
addField("randomizeSpinDir", TypeBool, Offset(randomizeSpinDir, ParticleData));
addProtectedField("textureExtName", TypeFilename, Offset(mTextureExtName, ParticleData), _setTextureExtData, &defaultProtectedGetFn, "", AbstractClassRep::FIELD_HideInInspectors);
INITPERSISTFIELD_IMAGEASSET(TextureExt, ParticleData, "");
addField("constrainPos", TypeBool, Offset(constrain_pos, ParticleData));
addField("angle", TypeF32, Offset(start_angle, ParticleData));
addField("angleVariance", TypeF32, Offset(angle_variance, ParticleData));
addField("sizeBias", TypeF32, Offset(sizeBias, ParticleData));
addField("spinBias", TypeF32, Offset(spinBias, ParticleData));
addField("randomizeSpinDir", TypeBool, Offset(randomizeSpinDir, ParticleData));
endGroup("AFX");
Parent::initPersistFields();
}