mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-28 15:55:39 +00:00
Merge pull request #1451 from Azaezel/alpha41/cleanerCleanups
isobject and obj.delete safties
This commit is contained in:
commit
b095134df8
2 changed files with 12 additions and 1 deletions
|
|
@ -102,7 +102,15 @@ DefineEngineFunction( isObject, bool, (const char * objectName), ,"isObject(obje
|
||||||
if (!String::compare(objectName, "0") || !String::compare(objectName, ""))
|
if (!String::compare(objectName, "0") || !String::compare(objectName, ""))
|
||||||
return false;
|
return false;
|
||||||
else
|
else
|
||||||
return (Sim::findObject(objectName) != NULL);
|
{
|
||||||
|
SimObject* obj= Sim::findObject(objectName);
|
||||||
|
if (obj)
|
||||||
|
{
|
||||||
|
if (!obj->isProperlyAdded() || obj->isRemoved())
|
||||||
|
obj = NULL;
|
||||||
|
}
|
||||||
|
return obj != NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ConsoleDocFragment _spawnObject1(
|
ConsoleDocFragment _spawnObject1(
|
||||||
|
|
|
||||||
|
|
@ -3296,6 +3296,9 @@ DefineEngineMethod( SimObject, getGroup, SimGroup*, (),,
|
||||||
DefineEngineMethod( SimObject, delete, void, (),,
|
DefineEngineMethod( SimObject, delete, void, (),,
|
||||||
"Delete and remove the object." )
|
"Delete and remove the object." )
|
||||||
{
|
{
|
||||||
|
if (!object->isProperlyAdded() || object->isRemoved())
|
||||||
|
return;
|
||||||
|
|
||||||
object->deleteObject();
|
object->deleteObject();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue