Merge branch 'GarageGames/master' into ueberengine-dev

Conflicts:
	Engine/source/windowManager/sdl/sdlWindowMgr.cpp
	Tools/CMake/torque3d.cmake

3.10 final update
This commit is contained in:
Duion 2017-03-23 20:36:21 +01:00
commit aff033dd0d
1003 changed files with 53039 additions and 82707 deletions

View file

@ -97,7 +97,8 @@ public:
{
eCommandType type; // Command type
StringTableEntry name; // Command name
String argv[10]; // Command arguments
static const U32 MAX_ARGS = 10;
String argv[MAX_ARGS]; // Command arguments
S32 argc; // Number of arguments
Command() : type(CmdInvalid), name(0), argc(0) { }
Command( const char* _name )
@ -105,68 +106,12 @@ public:
{
name = StringTable->insert( _name );
}
// Helper functions to fill in the command arguments
inline void addArgs() { }
template< typename A >
inline void addArgs( A a )
{
argv[argc++] = EngineMarshallData( a );
}
template< typename A, typename B > void addArgs( A a, B b )
{
addArgs( a );
addArgs( b );
}
template< typename A, typename B, typename C >
inline void addArgs( A a, B b, C c )
{
addArgs( a );
addArgs( b, c );
}
template< typename A, typename B, typename C, typename D >
inline void addArgs( A a, B b, C c, D d )
{
addArgs( a );
addArgs( b, c, d );
}
template< typename A, typename B, typename C, typename D, typename E >
inline void addArgs( A a, B b, C c, D d, E e )
{
addArgs( a );
addArgs( b, c, d, e );
}
template< typename A, typename B, typename C, typename D, typename E, typename F >
inline void addArgs( A a, B b, C c, D d, E e, F f )
{
addArgs( a );
addArgs( b, c, d, e, f );
}
template< typename A, typename B, typename C, typename D, typename E, typename F, typename G >
inline void addArgs( A a, B b, C c, D d, E e, F f, G g )
{
addArgs( a );
addArgs( b, c, d, e, f, g );
}
template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H >
inline void addArgs( A a, B b, C c, D d, E e, F f, G g, H h )
{
addArgs( a );
addArgs( b, c, d, e, f, g, h );
}
template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I >
inline void addArgs( A a, B b, C c, D d, E e, F f, G g, H h, I i )
{
addArgs( a );
addArgs( b, c, d, e, f, g, h, i );
}
template< typename A, typename B, typename C, typename D, typename E, typename F, typename G, typename H, typename I, typename J >
inline void addArgs( A a, B b, C c, D d, E e, F f, G g, H h, I i, J j )
{
addArgs( a );
addArgs( b, c, d, e, f, g, h, i, j );
}
// Helper functions to fill in the command arguments
template<typename ...ArgTs> inline void addArgs(ArgTs ...args){
using Helper = engineAPI::detail::MarshallHelpers<String>;
Helper::marshallEach(argc, argv, args...);
}
};
Vector<Command> mCommands;