Merge branch 'GarageGames/master' into ueberengine-dev

Conflicts:
	Engine/source/windowManager/sdl/sdlWindowMgr.cpp
	Tools/CMake/torque3d.cmake

3.10 final update
This commit is contained in:
Duion 2017-03-23 20:36:21 +01:00
commit aff033dd0d
1003 changed files with 53039 additions and 82707 deletions

View file

@ -1163,7 +1163,7 @@ U32 AITurretShape::packUpdate(NetConnection *connection, U32 mask, BitStream *bs
U32 retMask = Parent::packUpdate(connection,mask,bstream);
// Indicate that the transform has changed to update the scan box
bstream->writeFlag(mask & PositionMask | ExtendedInfoMask);
bstream->writeFlag(mask & (PositionMask | ExtendedInfoMask));
// Handle any state changes that need to be passed along
if (bstream->writeFlag(mask & TurretStateMask))