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Merge branch 'GarageGames/master' into ueberengine-dev
Conflicts: Engine/source/windowManager/sdl/sdlWindowMgr.cpp Tools/CMake/torque3d.cmake 3.10 final update
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commit
aff033dd0d
1003 changed files with 53039 additions and 82707 deletions
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@ -1163,7 +1163,7 @@ U32 AITurretShape::packUpdate(NetConnection *connection, U32 mask, BitStream *bs
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U32 retMask = Parent::packUpdate(connection,mask,bstream);
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// Indicate that the transform has changed to update the scan box
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bstream->writeFlag(mask & PositionMask | ExtendedInfoMask);
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bstream->writeFlag(mask & (PositionMask | ExtendedInfoMask));
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// Handle any state changes that need to be passed along
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if (bstream->writeFlag(mask & TurretStateMask))
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