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Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork
# Conflicts: # Engine/source/materials/materialDefinition.cpp # Engine/source/materials/processedFFMaterial.h # Engine/source/materials/processedShaderMaterial.cpp # Engine/source/renderInstance/renderBinManager.cpp # Engine/source/renderInstance/renderGlowMgr.cpp # Engine/source/renderInstance/renderMeshMgr.cpp # Engine/source/renderInstance/renderPassManager.h # Engine/source/renderInstance/renderTranslucentMgr.cpp # Engine/source/shaderGen/customShaderFeature.cpp # Engine/source/shaderGen/customShaderFeature.h
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commit
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12 changed files with 110 additions and 72 deletions
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@ -57,8 +57,6 @@ class LightInfo;
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struct RenderInst;
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class MatrixSet;
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class GFXPrimitiveBufferHandle;
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class CubemapData;
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class CustomShaderBindingData;
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/// A RenderInstType hash value.
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