Replaced ScatterSkyVertex declaration with default GFXVertexP in ScatterSky.

This commit is contained in:
rextimmy 2015-10-19 21:15:59 +10:00
parent 246785a8bf
commit af9ad17ad6
2 changed files with 2 additions and 13 deletions

View file

@ -57,12 +57,6 @@ class TimeOfDay;
class CubemapData;
class MatrixSet;
GFXDeclareVertexFormat( ScatterSkyVertex )
{
Point3F point;
};
class ScatterSky : public SceneObject, public ISceneLight
{
typedef SceneObject Parent;
@ -226,7 +220,7 @@ protected:
// Prim buffer, vertex buffer and shader for rendering.
GFXPrimitiveBufferHandle mPrimBuffer;
GFXVertexBufferHandle<ScatterSkyVertex> mVB;
GFXVertexBufferHandle<GFXVertexP> mVB;
GFXShaderRef mShader;
GFXStateBlockRef mStateBlock;