mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
This commit is contained in:
parent
b052a1f970
commit
af8fbf0e3a
122 changed files with 641 additions and 641 deletions
|
|
@ -37,7 +37,7 @@ ConsoleDocClass( RenderTexTargetBinManager,
|
|||
"@brief An abstract base class for render bin managers that render to a named textue target.\n\n"
|
||||
"This bin itself doesn't do any rendering work. It offers functionality to manage "
|
||||
"a texture render target which derived render bin classes can render into.\n\n"
|
||||
"@see RenderPrePassMgr\n"
|
||||
"@see RenderDeferredMgr\n"
|
||||
"@ingroup RenderBin\n" );
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue