Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.

This commit is contained in:
Areloch 2017-04-11 00:23:14 -05:00
parent b052a1f970
commit af8fbf0e3a
122 changed files with 641 additions and 641 deletions

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@ -82,7 +82,7 @@ struct LightingShaderConstants
// NOTE: These are the shader constants used for doing
// lighting during the forward pass. Do not confuse
// these for the prepass lighting constants which are
// these for the deferred lighting constants which are
// used from AdvancedLightBinManager.
GFXShaderConstHandle *mLightPositionSC;
GFXShaderConstHandle *mLightDiffuseSC;