Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.

This commit is contained in:
Areloch 2017-04-11 00:23:14 -05:00
parent b052a1f970
commit af8fbf0e3a
122 changed files with 641 additions and 641 deletions

View file

@ -30,13 +30,13 @@
class ConditionerMethodDependency;
/// Lights the pixel by sampling from the light prepass
/// Lights the pixel by sampling from the light deferred
/// buffer. It will fall back to forward lighting
/// functionality for non-deferred rendered surfaces.
///
/// Also note that this feature is only used in the
/// forward rendering pass. It is not used during the
/// prepass step.
/// deferred step.
///
class DeferredRTLightingFeatGLSL : public RTLightingFeatGLSL
{
@ -103,7 +103,7 @@ public:
/// Generates specular highlights in the forward pass
/// from the light prepass buffer.
/// from the light deferred buffer.
class DeferredPixelSpecularGLSL : public PixelSpecularGLSL
{
typedef PixelSpecularGLSL Parent;