Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.

This commit is contained in:
Areloch 2017-04-11 00:23:14 -05:00
parent b052a1f970
commit af8fbf0e3a
122 changed files with 641 additions and 641 deletions

View file

@ -47,7 +47,7 @@
#include "materials/sceneData.h"
#include "materials/materialFeatureTypes.h"
#include "materials/matInstance.h"
#include "renderInstance/renderPrePassMgr.h"
#include "renderInstance/renderDeferredMgr.h"
#include "console/engineAPI.h"
/// This is used for rendering ground cover billboards.