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Phase 2: #ifdef for Zodiacs and particles
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7 changed files with 38 additions and 13 deletions
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@ -47,10 +47,12 @@
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class RenderPassManager;
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class ParticleData;
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#define AFX_CAP_PARTICLE_POOLS
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#if defined(AFX_CAP_PARTICLE_POOLS)
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class afxParticlePoolData;
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class afxParticlePool;
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#ifdef TORQUE_AFX_ENABLED
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#define AFX_CAP_PARTICLE_POOLS
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#if defined(AFX_CAP_PARTICLE_POOLS)
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class afxParticlePoolData;
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class afxParticlePool;
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#endif
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#endif
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//*****************************************************************************
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