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Implements a Material Instance viewer to the material editor to see a feature-filtered dump of the generated shaders for a given material.
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19 changed files with 626 additions and 12 deletions
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@ -37,7 +37,6 @@ class ShaderMaterialParameterHandle;
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class ShaderFeatureConstHandles;
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class CustomMaterial;
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class ShaderConstHandles
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{
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public:
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@ -136,6 +135,7 @@ public:
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virtual void setBuffers(GFXVertexBufferHandleBase* vertBuffer, GFXPrimitiveBufferHandle* primBuffer);
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virtual bool stepInstance();
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virtual void dumpMaterialInfo();
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virtual void getMaterialInfo(GuiTreeViewCtrl* tree, U32 item);
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virtual MaterialParameters* allocMaterialParameters();
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virtual MaterialParameters* getDefaultMaterialParameters() { return mDefaultParameters; }
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virtual MaterialParameterHandle* getMaterialParameterHandle(const String& name);
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