Rename all member variables to follow the style guidelines (prefixed with the 'm') - class AppMesh

This commit is contained in:
bank 2014-05-12 18:20:59 +04:00
parent cf3eb26e6f
commit aefa796056
5 changed files with 181 additions and 181 deletions

View file

@ -458,9 +458,9 @@ void updateMaterialsScript(const Torque::Path &path, bool copyTextures = false)
// First see what materials we need to update
PersistenceManager persistMgr;
for ( U32 iMat = 0; iMat < AppMesh::appMaterials.size(); iMat++ )
for ( U32 iMat = 0; iMat < AppMesh::mAppMaterials.size(); iMat++ )
{
ColladaAppMaterial *mat = dynamic_cast<ColladaAppMaterial*>( AppMesh::appMaterials[iMat] );
ColladaAppMaterial *mat = dynamic_cast<ColladaAppMaterial*>( AppMesh::mAppMaterials[iMat] );
if ( mat )
{
Material *mappedMat;