Merge pull request #1128 from Azaezel/alpha41/clusterCluck

clean up "Add" menubar categoes on the 3d object side via the following:
This commit is contained in:
Brian Roberts 2023-11-10 02:51:05 -06:00 committed by GitHub
commit aeee1d8e98
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GPG key ID: 4AEE18F83AFDEB23
158 changed files with 144 additions and 133 deletions

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@ -74,7 +74,7 @@ class AccumulationVolume : public ScenePolyhedralSpace
// SimObject. // SimObject.
DECLARE_CONOBJECT( AccumulationVolume ); DECLARE_CONOBJECT( AccumulationVolume );
DECLARE_DESCRIPTION( "Allows objects in an area to have accumulation effect applied." ); DECLARE_DESCRIPTION( "Allows objects in an area to have accumulation effect applied." );
DECLARE_CATEGORY( "3D Scene" ); DECLARE_CATEGORY("Volume");
virtual bool onAdd(); virtual bool onAdd();
virtual void onRemove(); virtual void onRemove();

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@ -150,6 +150,7 @@ protected:
public: public:
DECLARE_CONOBJECT( AIPlayer ); DECLARE_CONOBJECT( AIPlayer );
DECLARE_CATEGORY("Actor \t AI");
AIPlayer(); AIPlayer();
~AIPlayer(); ~AIPlayer();

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@ -249,7 +249,7 @@ class Camera: public ShapeBase
virtual void unpackUpdate( NetConnection* conn, BitStream* stream ); virtual void unpackUpdate( NetConnection* conn, BitStream* stream );
DECLARE_CONOBJECT( Camera ); DECLARE_CONOBJECT( Camera );
DECLARE_CATEGORY( "Game" ); DECLARE_CATEGORY("Actor \t Controllable");
DECLARE_DESCRIPTION( "Represents a position, direction and field of view to render a scene from." ); DECLARE_DESCRIPTION( "Represents a position, direction and field of view to render a scene from." );
static F32 getMovementSpeed() { return smMovementSpeed; } static F32 getMovementSpeed() { return smMovementSpeed; }
bool isCamera() const { return true; } bool isCamera() const { return true; }

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@ -194,6 +194,7 @@ public:
virtual ~ConvexShape(); virtual ~ConvexShape();
DECLARE_CONOBJECT( ConvexShape ); DECLARE_CONOBJECT( ConvexShape );
DECLARE_CATEGORY("Object \t Simple");
// ConsoleObject // ConsoleObject
static void initPersistFields(); static void initPersistFields();

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@ -179,6 +179,7 @@ public:
void setRotAngles( const Point3F &angles ){ mRotAngles = angles; } void setRotAngles( const Point3F &angles ){ mRotAngles = angles; }
DECLARE_CONOBJECT(Debris); DECLARE_CONOBJECT(Debris);
DECLARE_CATEGORY("UNLISTED");
private: private:
SimObject* ss_object; SimObject* ss_object;

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@ -87,6 +87,7 @@ const U32 DecalManager::smMaxIndices = 10000;
DecalManager *gDecalManager = NULL; DecalManager *gDecalManager = NULL;
IMPLEMENT_CONOBJECT(DecalManager); IMPLEMENT_CONOBJECT(DecalManager);
DECLARE_CATEGORY("UNLISTED");
ConsoleDoc( ConsoleDoc(
"@defgroup Decals\n" "@defgroup Decals\n"

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@ -270,6 +270,7 @@ class DecalManager : public SceneObject
// SimObject. // SimObject.
DECLARE_CONOBJECT( DecalManager ); DECLARE_CONOBJECT( DecalManager );
DECLARE_CATEGORY("UNLISTED");
static void consoleInit(); static void consoleInit();
}; };

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@ -205,6 +205,7 @@ class Explosion : public GameBase, public ISceneLight
void setCollideType( U32 cType ){ mCollideType = cType; } void setCollideType( U32 cType ){ mCollideType = cType; }
DECLARE_CONOBJECT(Explosion); DECLARE_CONOBJECT(Explosion);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields(); static void initPersistFields();
private: private:
SimObject* ss_object; SimObject* ss_object;

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@ -390,6 +390,7 @@ public:
// Declare Console Object. // Declare Console Object.
DECLARE_CONOBJECT(fxFoliageReplicator); DECLARE_CONOBJECT(fxFoliageReplicator);
DECLARE_CATEGORY("UNLISTED");
}; };
#pragma warning( pop ) #pragma warning( pop )
#endif // _FOLIAGEREPLICATOR_H_ #endif // _FOLIAGEREPLICATOR_H_

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@ -59,6 +59,7 @@ public:
void setTransform(const MatrixF & mat) { Parent::setTransform(mat); setRenderTransform(mat); }; void setTransform(const MatrixF & mat) { Parent::setTransform(mat); setRenderTransform(mat); };
DECLARE_CONOBJECT(fxShapeReplicatedStatic); DECLARE_CONOBJECT(fxShapeReplicatedStatic);
DECLARE_CATEGORY("UNLISTED");
}; };
@ -187,6 +188,7 @@ public:
// Declare Console Object. // Declare Console Object.
DECLARE_CONOBJECT(fxShapeReplicator); DECLARE_CONOBJECT(fxShapeReplicator);
DECLARE_CATEGORY("UNLISTED");
}; };
#endif // _SHAPEREPLICATOR_H_ #endif // _SHAPEREPLICATOR_H_

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@ -123,6 +123,7 @@ public:
~GroundCover(); ~GroundCover();
DECLARE_CONOBJECT(GroundCover); DECLARE_CONOBJECT(GroundCover);
DECLARE_CATEGORY("Environment \t BackGround");
static void consoleInit(); static void consoleInit();
static void initPersistFields(); static void initPersistFields();

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@ -239,6 +239,7 @@ class Lightning : public GameBase
void processEvent(LightningStrikeEvent*); void processEvent(LightningStrikeEvent*);
DECLARE_CONOBJECT(Lightning); DECLARE_CONOBJECT(Lightning);
DECLARE_CATEGORY("Environment \t Weather");
static void initPersistFields(); static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream); U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);

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@ -168,6 +168,7 @@ class ParticleEmitter : public GameBase
~ParticleEmitter(); ~ParticleEmitter();
DECLARE_CONOBJECT(ParticleEmitter); DECLARE_CONOBJECT(ParticleEmitter);
DECLARE_CATEGORY("UNLISTED");
static Point3F mWindVelocity; static Point3F mWindVelocity;
static void setWindVelocity( const Point3F &vel ){ mWindVelocity = vel; } static void setWindVelocity( const Point3F &vel ){ mWindVelocity = vel; }

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@ -103,6 +103,7 @@ class ParticleEmitterNode : public GameBase
void advanceTime(F32 dt); void advanceTime(F32 dt);
DECLARE_CONOBJECT(ParticleEmitterNode); DECLARE_CONOBJECT(ParticleEmitterNode);
DECLARE_CATEGORY("Environment \t FX");
static void initPersistFields(); static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream* stream); U32 packUpdate (NetConnection *conn, U32 mask, BitStream* stream);

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@ -280,6 +280,7 @@ class Precipitation : public GameBase
bool onNewDataBlock( GameBaseData *dptr, bool reload ); bool onNewDataBlock( GameBaseData *dptr, bool reload );
DECLARE_CONOBJECT(Precipitation); DECLARE_CONOBJECT(Precipitation);
DECLARE_CATEGORY("Environment \t Weather");
static void initPersistFields(); static void initPersistFields();
U32 packUpdate(NetConnection*, U32 mask, BitStream* stream); U32 packUpdate(NetConnection*, U32 mask, BitStream* stream);

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@ -124,6 +124,7 @@ public:
~Ribbon(); ~Ribbon();
DECLARE_CONOBJECT(Ribbon); DECLARE_CONOBJECT(Ribbon);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields(); static void initPersistFields();
bool onNewDataBlock(GameBaseData*,bool); bool onNewDataBlock(GameBaseData*,bool);
void onRemove(); void onRemove();

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@ -87,6 +87,7 @@ public:
void advanceTime(F32 dt); void advanceTime(F32 dt);
DECLARE_CONOBJECT(RibbonNode); DECLARE_CONOBJECT(RibbonNode);
DECLARE_CATEGORY("Environment \t FX");
static void initPersistFields(); static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream* stream); U32 packUpdate (NetConnection *conn, U32 mask, BitStream* stream);

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@ -195,6 +195,7 @@ public:
bool onNewDataBlock( GameBaseData *dptr, bool reload ); bool onNewDataBlock( GameBaseData *dptr, bool reload );
DECLARE_CONOBJECT(Splash); DECLARE_CONOBJECT(Splash);
DECLARE_CATEGORY("UNLISTED");
}; };

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@ -105,6 +105,7 @@ public:
// The derived class should provide the following: // The derived class should provide the following:
DECLARE_CONOBJECT(GameBaseData); DECLARE_CONOBJECT(GameBaseData);
DECLARE_CATEGORY("Datablock");
GameBaseData(); GameBaseData();
static void initPersistFields(); static void initPersistFields();
bool preload(bool server, String &errorStr); bool preload(bool server, String &errorStr);
@ -442,6 +443,7 @@ public:
#endif #endif
DECLARE_CONOBJECT (GameBase ); DECLARE_CONOBJECT (GameBase );
DECLARE_CATEGORY("UNLISTED");
/// @name Callbacks /// @name Callbacks
/// @{ /// @{

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@ -60,6 +60,7 @@ public:
typedef SceneObject Parent; typedef SceneObject Parent;
DECLARE_CONOBJECT( GroundPlane ); DECLARE_CONOBJECT( GroundPlane );
DECLARE_CATEGORY("Environment \t BackGround");
GroundPlane(); GroundPlane();
virtual ~GroundPlane(); virtual ~GroundPlane();

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@ -159,6 +159,7 @@ class Item: public ShapeBase
public: public:
DECLARE_CONOBJECT(Item); DECLARE_CONOBJECT(Item);
DECLARE_CATEGORY("Item");
Item(); Item();

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@ -111,6 +111,7 @@ public:
void inspectPostApply(); void inspectPostApply();
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(LightBase); DECLARE_CONOBJECT(LightBase);
DECLARE_CATEGORY("UNLISTED");
// NetObject // NetObject
U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream ); U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream );

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@ -69,6 +69,7 @@ public:
// Declare this object as a ConsoleObject so that we can // Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it // instantiate it into the world and network it
DECLARE_CONOBJECT(BoxEnvironmentProbe); DECLARE_CONOBJECT(BoxEnvironmentProbe);
DECLARE_CATEGORY("Lighting \t Probes");
//-------------------------------------------------------------------------- //--------------------------------------------------------------------------
// Object Editing // Object Editing

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@ -274,6 +274,7 @@ public:
// Declare this object as a ConsoleObject so that we can // Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it // instantiate it into the world and network it
DECLARE_CONOBJECT(ReflectionProbe); DECLARE_CONOBJECT(ReflectionProbe);
DECLARE_CATEGORY("UNLISTED");
//-------------------------------------------------------------------------- //--------------------------------------------------------------------------
// Object Editing // Object Editing

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@ -68,6 +68,7 @@ public:
// Declare this object as a ConsoleObject so that we can // Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it // instantiate it into the world and network it
DECLARE_CONOBJECT(Skylight); DECLARE_CONOBJECT(Skylight);
DECLARE_CATEGORY("Lighting \t Probes");
//-------------------------------------------------------------------------- //--------------------------------------------------------------------------
// Object Editing // Object Editing

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@ -64,6 +64,7 @@ public:
// Declare this object as a ConsoleObject so that we can // Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it // instantiate it into the world and network it
DECLARE_CONOBJECT(SphereEnvironmentProbe); DECLARE_CONOBJECT(SphereEnvironmentProbe);
DECLARE_CATEGORY("Lighting \t Probes");
//-------------------------------------------------------------------------- //--------------------------------------------------------------------------
// Object Editing // Object Editing

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@ -85,6 +85,7 @@ class MissionMarker : public ShapeBase
void unpackUpdate(NetConnection *conn, BitStream *stream); void unpackUpdate(NetConnection *conn, BitStream *stream);
DECLARE_CONOBJECT(MissionMarker); DECLARE_CONOBJECT(MissionMarker);
DECLARE_CATEGORY("Markers");
static void initPersistFields(); static void initPersistFields();
}; };
@ -217,6 +218,7 @@ class CameraBookmark : public MissionMarker
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(CameraBookmark); DECLARE_CONOBJECT(CameraBookmark);
DECLARE_CATEGORY("Markers");
/*DECLARE_CALLBACK( void, onAdd, () ); /*DECLARE_CALLBACK( void, onAdd, () );
DECLARE_CALLBACK( void, onRemove, () ); DECLARE_CALLBACK( void, onRemove, () );
DECLARE_CALLBACK( void, onGroupAdd, () ); DECLARE_CALLBACK( void, onGroupAdd, () );

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@ -67,6 +67,7 @@ public:
// Declare this object as a ConsoleObject so that we can // Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it // instantiate it into the world and network it
DECLARE_CONOBJECT(NotesObject); DECLARE_CONOBJECT(NotesObject);
DECLARE_CATEGORY("Markers");
//-------------------------------------------------------------------------- //--------------------------------------------------------------------------
// Object Editing // Object Editing

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@ -64,7 +64,7 @@ class OcclusionVolume : public ScenePolyhedralSpace
// SimObject. // SimObject.
DECLARE_CONOBJECT( OcclusionVolume ); DECLARE_CONOBJECT( OcclusionVolume );
DECLARE_DESCRIPTION( "A visibility blocking volume." ); DECLARE_DESCRIPTION( "A visibility blocking volume." );
DECLARE_CATEGORY( "3D Scene" ); DECLARE_CATEGORY("Volume");
virtual bool onAdd(); virtual bool onAdd();

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@ -92,6 +92,7 @@ private:
public: public:
DECLARE_CONOBJECT(PathCamera); DECLARE_CONOBJECT(PathCamera);
DECLARE_CATEGORY("Cinematic");
DECLARE_CALLBACK( void, onNode, (S32 node)); DECLARE_CALLBACK( void, onNode, (S32 node));

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@ -79,6 +79,7 @@ private:
public: public:
DECLARE_CONOBJECT(PathShape); DECLARE_CONOBJECT(PathShape);
DECLARE_CATEGORY("Cinematic");
PathShape(); PathShape();
~PathShape(); ~PathShape();

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@ -77,6 +77,7 @@ class PhysicalZone : public SceneObject
// SimObject // SimObject
DECLARE_CONOBJECT(PhysicalZone); DECLARE_CONOBJECT(PhysicalZone);
DECLARE_CATEGORY("Volume");
static void consoleInit(); static void consoleInit();
static void initPersistFields(); static void initPersistFields();
bool onAdd(); bool onAdd();

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@ -129,6 +129,7 @@ public:
virtual ~PhysicsDebris(); virtual ~PhysicsDebris();
DECLARE_CONOBJECT(PhysicsDebris); DECLARE_CONOBJECT(PhysicsDebris);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields(); static void initPersistFields();
bool onAdd(); bool onAdd();

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@ -48,7 +48,7 @@ public:
virtual ~PhysicsForce(); virtual ~PhysicsForce();
DECLARE_CONOBJECT( PhysicsForce ); DECLARE_CONOBJECT( PhysicsForce );
DECLARE_CATEGORY("UNLISTED");
// SimObject // SimObject
static void initPersistFields(); static void initPersistFields();
bool onAdd(); bool onAdd();

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@ -229,6 +229,7 @@ public:
virtual ~PhysicsShape(); virtual ~PhysicsShape();
DECLARE_CONOBJECT( PhysicsShape ); DECLARE_CONOBJECT( PhysicsShape );
DECLARE_CATEGORY("Object \t Destructable");
/// Returns the PhysicsShapeData datablock. /// Returns the PhysicsShapeData datablock.
PhysicsShapeData* getDataBlock() { return static_cast<PhysicsShapeData*>( Parent::getDataBlock() ); } PhysicsShapeData* getDataBlock() { return static_cast<PhysicsShapeData*>( Parent::getDataBlock() ); }

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@ -697,6 +697,7 @@ protected:
public: public:
DECLARE_CONOBJECT(Player); DECLARE_CONOBJECT(Player);
DECLARE_CATEGORY("Actor \t Controllable");
Player(); Player();
~Player(); ~Player();

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@ -47,6 +47,7 @@ public:
// ConsoleObject // ConsoleObject
DECLARE_CONOBJECT( PointLight ); DECLARE_CONOBJECT( PointLight );
DECLARE_CATEGORY("Lighting \t Lights");
static void initPersistFields(); static void initPersistFields();
// SceneObject // SceneObject

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@ -185,6 +185,7 @@ class Portal : public Zone
// SimObject. // SimObject.
DECLARE_CONOBJECT( Portal ); DECLARE_CONOBJECT( Portal );
DECLARE_CATEGORY("Volume");
static void initPersistFields(); static void initPersistFields();
static void consoleInit(); static void consoleInit();

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@ -57,6 +57,7 @@ public:
virtual ~Prefab(); virtual ~Prefab();
DECLARE_CONOBJECT(Prefab); DECLARE_CONOBJECT(Prefab);
DECLARE_CATEGORY("Object \t Collection");
static void initPersistFields(); static void initPersistFields();

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@ -187,6 +187,7 @@ public:
~Projectile(); ~Projectile();
DECLARE_CONOBJECT(Projectile); DECLARE_CONOBJECT(Projectile);
DECLARE_CATEGORY("UNLISTED");
// SimObject // SimObject
bool onAdd(); bool onAdd();

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@ -308,6 +308,7 @@ public:
void unpackUpdate(NetConnection *conn, BitStream *stream); void unpackUpdate(NetConnection *conn, BitStream *stream);
DECLARE_CONOBJECT(RigidShape); DECLARE_CONOBJECT(RigidShape);
DECLARE_CATEGORY("Object \t Destructable");
}; };

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@ -30,6 +30,7 @@ class ScopeAlwaysShape : public StaticShape
ScopeAlwaysShape(); ScopeAlwaysShape();
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(ScopeAlwaysShape); DECLARE_CONOBJECT(ScopeAlwaysShape);
DECLARE_CATEGORY("UNLISTED");
}; };
ScopeAlwaysShape::ScopeAlwaysShape() ScopeAlwaysShape::ScopeAlwaysShape()

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@ -260,7 +260,7 @@ class SFXEmitter : public SceneObject
DECLARE_CONOBJECT( SFXEmitter ); DECLARE_CONOBJECT( SFXEmitter );
DECLARE_DESCRIPTION( "A 3D object emitting sound." ); DECLARE_DESCRIPTION( "A 3D object emitting sound." );
DECLARE_CATEGORY( "3D Sound" ); DECLARE_CATEGORY("Environment \t FX");
}; };
#endif // _SFXEMITTER_H_ #endif // _SFXEMITTER_H_

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@ -55,7 +55,7 @@ class SFXSpace : public SceneAmbientSoundObject< ScenePolyhedralObject< SceneSpa
// SimObject. // SimObject.
DECLARE_CONOBJECT( SFXSpace ); DECLARE_CONOBJECT( SFXSpace );
DECLARE_DESCRIPTION( "A box volume that defines an ambient sound space." ); DECLARE_DESCRIPTION( "A box volume that defines an ambient sound space." );
DECLARE_CATEGORY( "3D Sound" ); DECLARE_CATEGORY("Volume");
static void consoleInit(); static void consoleInit();
}; };

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@ -2301,9 +2301,8 @@ void ShapeBase::updateAudioState(SoundThread& st)
if ( isGhost() ) if ( isGhost() )
{ {
// if asset is valid, play // if asset is valid, play
if (st.asset.notNull()) if (st.asset->isAssetValid() )
{ {
st.asset->loadSound();
st.sound = SFX->createSource( st.asset->getSFXTrack() , &getTransform() ); st.sound = SFX->createSource( st.asset->getSFXTrack() , &getTransform() );
if ( st.sound ) if ( st.sound )
st.sound->play(); st.sound->play();

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@ -51,6 +51,7 @@ public:
// ConsoleObject // ConsoleObject
DECLARE_CONOBJECT( SpotLight ); DECLARE_CONOBJECT( SpotLight );
DECLARE_CATEGORY("Lighting \t Lights");
static void initPersistFields(); static void initPersistFields();
// SceneObject // SceneObject

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@ -75,6 +75,7 @@ protected:
public: public:
DECLARE_CONOBJECT(StaticShape); DECLARE_CONOBJECT(StaticShape);
DECLARE_CATEGORY("Object \t Destructable");
StaticShape(); StaticShape();
~StaticShape(); ~StaticShape();

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@ -127,6 +127,7 @@ class Trigger : public GameBase
// SimObject // SimObject
DECLARE_CONOBJECT(Trigger); DECLARE_CONOBJECT(Trigger);
DECLARE_CATEGORY("Volume");
DECLARE_CALLBACK( void, onAdd, ( U32 objectId ) ); DECLARE_CALLBACK( void, onAdd, ( U32 objectId ) );
DECLARE_CALLBACK( void, onRemove, ( U32 objectId ) ); DECLARE_CALLBACK( void, onRemove, ( U32 objectId ) );

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@ -236,6 +236,7 @@ public:
~TSStatic(); ~TSStatic();
DECLARE_CONOBJECT(TSStatic); DECLARE_CONOBJECT(TSStatic);
DECLARE_CATEGORY("Object \t Simple");
static void initPersistFields(); static void initPersistFields();
/// returns the shape asset used for this object /// returns the shape asset used for this object
StringTableEntry getTypeHint() const override { return (getShapeAsset()) ? getShapeAsset()->getAssetName(): StringTable->EmptyString(); } StringTableEntry getTypeHint() const override { return (getShapeAsset()) ? getShapeAsset()->getAssetName(): StringTable->EmptyString(); }

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@ -180,6 +180,7 @@ class FlyingVehicle: public Vehicle
U32 getCollisionMask(); U32 getCollisionMask();
public: public:
DECLARE_CONOBJECT(FlyingVehicle); DECLARE_CONOBJECT(FlyingVehicle);
DECLARE_CATEGORY("Actor \t Controllable");
static void initPersistFields(); static void initPersistFields();
FlyingVehicle(); FlyingVehicle();

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@ -200,6 +200,7 @@ class HoverVehicle : public Vehicle
void advanceTime(F32 dt); void advanceTime(F32 dt);
DECLARE_CONOBJECT(HoverVehicle); DECLARE_CONOBJECT(HoverVehicle);
DECLARE_CATEGORY("Actor \t Controllable");
// static void initPersistFields(); // static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream); U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);

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@ -165,6 +165,7 @@ public:
/// @} /// @}
DECLARE_CONOBJECT(Vehicle); DECLARE_CONOBJECT(Vehicle);
DECLARE_CATEGORY("UNLISTED");
}; };

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@ -52,6 +52,7 @@ class VehicleBlocker : public SceneObject
~VehicleBlocker(); ~VehicleBlocker();
DECLARE_CONOBJECT(VehicleBlocker); DECLARE_CONOBJECT(VehicleBlocker);
DECLARE_CATEGORY("Volume");
static void initPersistFields(); static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream); U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);

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@ -225,6 +225,7 @@ class WheeledVehicle: public Vehicle
public: public:
DECLARE_CONOBJECT(WheeledVehicle); DECLARE_CONOBJECT(WheeledVehicle);
DECLARE_CATEGORY("Actor \t Controllable");
static void initPersistFields(); static void initPersistFields();
WheeledVehicle(); WheeledVehicle();

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@ -68,7 +68,7 @@ class Zone : public SceneAmbientSoundObject< ScenePolyhedralZone >
// SimObject // SimObject
DECLARE_CONOBJECT( Zone ); DECLARE_CONOBJECT( Zone );
DECLARE_DESCRIPTION( "A volume that encloses objects for visibility culling." ); DECLARE_DESCRIPTION( "A volume that encloses objects for visibility culling." );
DECLARE_CATEGORY( "3D" ); DECLARE_CATEGORY("Volume");
static void consoleInit(); static void consoleInit();
}; };

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@ -51,7 +51,6 @@ struct afxCameraData: public ShapeBaseData {
// //
DECLARE_CONOBJECT(afxCameraData); DECLARE_CONOBJECT(afxCameraData);
DECLARE_CATEGORY("AFX");
static void initPersistFields(); static void initPersistFields();
virtual void packData(BitStream* stream); virtual void packData(BitStream* stream);
virtual void unpackData(BitStream* stream); virtual void unpackData(BitStream* stream);
@ -144,7 +143,7 @@ public:
bool isCamera() const { return true; } bool isCamera() const { return true; }
DECLARE_CONOBJECT(afxCamera); DECLARE_CONOBJECT(afxCamera);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
private: // 3POV SECTION private: // 3POV SECTION
void cam_update_3pov(F32 dt, bool on_server); void cam_update_3pov(F32 dt, bool on_server);

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@ -57,7 +57,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxChoreographerData); DECLARE_CONOBJECT(afxChoreographerData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -200,7 +199,7 @@ public:
virtual void impactNotify(const Point3F& p, const Point3F& n, SceneObject*) { } virtual void impactNotify(const Point3F& p, const Point3F& n, SceneObject*) { }
DECLARE_CONOBJECT(afxChoreographer); DECLARE_CONOBJECT(afxChoreographer);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
// CONSTRAINT REMAPPING << // CONSTRAINT REMAPPING <<
protected: protected:

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@ -96,7 +96,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxEffectGroupData); DECLARE_CONOBJECT(afxEffectGroupData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -100,7 +100,6 @@ public:
virtual void gather_cons_defs(Vector<afxConstraintDef>& defs) { }; virtual void gather_cons_defs(Vector<afxConstraintDef>& defs) { };
DECLARE_CONOBJECT(afxEffectBaseData); DECLARE_CONOBJECT(afxEffectBaseData);
DECLARE_CATEGORY("AFX");
}; };
//class afxEffectWrapperData : public GameBaseData, public afxEffectDefs //class afxEffectWrapperData : public GameBaseData, public afxEffectDefs
@ -207,7 +206,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxEffectWrapperData); DECLARE_CONOBJECT(afxEffectWrapperData);
DECLARE_CATEGORY("AFX");
}; };
inline bool afxEffectWrapperData::testExecConditions(U32 conditions) inline bool afxEffectWrapperData::testExecConditions(U32 conditions)
@ -382,7 +380,6 @@ public:
static afxEffectWrapper* ew_create(afxChoreographer*, afxEffectWrapperData*, afxConstraintMgr*, F32 time_factor, S32 group_index=0); static afxEffectWrapper* ew_create(afxChoreographer*, afxEffectWrapperData*, afxConstraintMgr*, F32 time_factor, S32 group_index=0);
DECLARE_CONOBJECT(afxEffectWrapper); DECLARE_CONOBJECT(afxEffectWrapper);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -82,7 +82,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxEffectronData); DECLARE_CONOBJECT(afxEffectronData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -178,7 +177,6 @@ public:
void finish_startup(); void finish_startup();
DECLARE_CONOBJECT(afxEffectron); DECLARE_CONOBJECT(afxEffectron);
DECLARE_CATEGORY("AFX");
private: private:
void process_server(); void process_server();

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@ -218,7 +218,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxMagicMissileData); DECLARE_CONOBJECT(afxMagicMissileData);
DECLARE_CATEGORY("AFX");
public: public:
/*C*/ afxMagicMissileData(const afxMagicMissileData&, bool = false); /*C*/ afxMagicMissileData(const afxMagicMissileData&, bool = false);
@ -400,7 +399,7 @@ public:
virtual void onDeleteNotify(SimObject*); virtual void onDeleteNotify(SimObject*);
DECLARE_CONOBJECT(afxMagicMissile); DECLARE_CONOBJECT(afxMagicMissile);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
static void initPersistFields(); static void initPersistFields();

View file

@ -122,7 +122,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxMagicSpellData); DECLARE_CONOBJECT(afxMagicSpellData);
DECLARE_CATEGORY("AFX");
/// @name Callbacks /// @name Callbacks
/// @{ /// @{
@ -320,7 +319,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxMagicSpell); DECLARE_CONOBJECT(afxMagicSpell);
DECLARE_CATEGORY("AFX");
private: private:
void process_server(); void process_server();

View file

@ -171,7 +171,7 @@ public:
static void setMaster(afxResidueMgr* m) { the_mgr = m; } static void setMaster(afxResidueMgr* m) { the_mgr = m; }
DECLARE_CONOBJECT(afxResidueMgr); DECLARE_CONOBJECT(afxResidueMgr);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -106,7 +106,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxSelectronData); DECLARE_CONOBJECT(afxSelectronData);
DECLARE_CATEGORY("AFX");
}; };
inline bool afxSelectronData::matches(U32 mask, U8 style) inline bool afxSelectronData::matches(U32 mask, U8 style)
@ -219,7 +218,7 @@ public:
void finish_startup(); void finish_startup();
DECLARE_CONOBJECT(afxSelectron); DECLARE_CONOBJECT(afxSelectron);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
private: private:
void process_server(); void process_server();

View file

@ -68,7 +68,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxSpellBookData); DECLARE_CONOBJECT(afxSpellBookData);
DECLARE_CATEGORY("AFX");
}; };
inline bool afxSpellBookData::verifyPageSlot(S32 page, S32 slot) inline bool afxSpellBookData::verifyPageSlot(S32 page, S32 slot)
@ -128,7 +127,7 @@ public:
F32 getCooldownFactor(S32 page, S32 slot); F32 getCooldownFactor(S32 page, S32 slot);
DECLARE_CONOBJECT(afxSpellBook); DECLARE_CONOBJECT(afxSpellBook);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
inline S32 afxSpellBook::getPageSlotIndex(S32 page, S32 slot) inline S32 afxSpellBook::getPageSlotIndex(S32 page, S32 slot)

View file

@ -83,7 +83,6 @@ public:
// ConsoleObject // ConsoleObject
DECLARE_CONOBJECT(afxZodiacGroundPlaneRenderer); DECLARE_CONOBJECT(afxZodiacGroundPlaneRenderer);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -84,7 +84,6 @@ public:
// ConsoleObject // ConsoleObject
DECLARE_CONOBJECT(afxZodiacMeshRoadRenderer); DECLARE_CONOBJECT(afxZodiacMeshRoadRenderer);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -84,7 +84,6 @@ public:
// ConsoleObject // ConsoleObject
DECLARE_CONOBJECT(afxZodiacPolysoupRenderer); DECLARE_CONOBJECT(afxZodiacPolysoupRenderer);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -84,7 +84,6 @@ public:
// ConsoleObject // ConsoleObject
DECLARE_CONOBJECT(afxZodiacTerrainRenderer); DECLARE_CONOBJECT(afxZodiacTerrainRenderer);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -83,7 +83,6 @@ public:
} }
DECLARE_CONOBJECT(ClientZoneInEvent); DECLARE_CONOBJECT(ClientZoneInEvent);
DECLARE_CATEGORY("AFX");
}; };
IMPLEMENT_CO_SERVEREVENT_V1(ClientZoneInEvent); IMPLEMENT_CO_SERVEREVENT_V1(ClientZoneInEvent);

View file

@ -73,7 +73,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxAnimClipData); DECLARE_CONOBJECT(afxAnimClipData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -40,7 +40,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxAnimLockData); DECLARE_CONOBJECT(afxAnimLockData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -54,7 +54,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxAreaDamageData); DECLARE_CONOBJECT(afxAreaDamageData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -59,7 +59,6 @@ public:
virtual bool allowSubstitutions() const { return true; } virtual bool allowSubstitutions() const { return true; }
DECLARE_CONOBJECT(afxAudioBank); DECLARE_CONOBJECT(afxAudioBank);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -74,7 +74,6 @@ public:
void onChangeTexture() {} void onChangeTexture() {}
DECLARE_CONOBJECT(afxBillboardData); DECLARE_CONOBJECT(afxBillboardData);
DECLARE_CATEGORY("AFX");
}; };
typedef afxBillboardData::BlendStyle afxBillboard_BlendStyle; typedef afxBillboardData::BlendStyle afxBillboard_BlendStyle;
@ -117,7 +116,7 @@ public:
void _renderBillboard(ObjectRenderInst*, SceneRenderState*, BaseMatInstance*); void _renderBillboard(ObjectRenderInst*, SceneRenderState*, BaseMatInstance*);
DECLARE_CONOBJECT(afxBillboard); DECLARE_CONOBJECT(afxBillboard);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -55,7 +55,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxCameraPuppetData); DECLARE_CONOBJECT(afxCameraPuppetData);
DECLARE_CATEGORY("AFX");
}; };

View file

@ -49,7 +49,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxCameraShakeData); DECLARE_CONOBJECT(afxCameraShakeData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -51,7 +51,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxCollisionEventData); DECLARE_CONOBJECT(afxCollisionEventData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -46,7 +46,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxConsoleMessageData); DECLARE_CONOBJECT(afxConsoleMessageData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -55,7 +55,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxDamageData); DECLARE_CONOBJECT(afxDamageData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -48,7 +48,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxFootSwitchData); DECLARE_CONOBJECT(afxFootSwitchData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -50,7 +50,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxGuiControllerData); DECLARE_CONOBJECT(afxGuiControllerData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -49,7 +49,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxGuiTextData); DECLARE_CONOBJECT(afxGuiTextData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -30,7 +30,6 @@ struct afxLightData : public GameBaseData
{ {
typedef GameBaseData Parent; typedef GameBaseData Parent;
DECLARE_CONOBJECT(afxLightData); DECLARE_CONOBJECT(afxLightData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -65,7 +65,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxT3DLightBaseData); DECLARE_CONOBJECT(afxT3DLightBaseData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -51,7 +51,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxMachineGunData); DECLARE_CONOBJECT(afxMachineGunData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -98,7 +98,6 @@ public:
void onSequenceChanged() {} void onSequenceChanged() {}
DECLARE_CONOBJECT(afxModelData); DECLARE_CONOBJECT(afxModelData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -162,7 +161,7 @@ public:
F32 getAnimClipDuration(const char* clip); F32 getAnimClipDuration(const char* clip);
DECLARE_CONOBJECT(afxModel); DECLARE_CONOBJECT(afxModel);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -52,7 +52,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxMooringData); DECLARE_CONOBJECT(afxMooringData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -94,7 +93,7 @@ public:
virtual void prepRenderImage(SceneRenderState*); virtual void prepRenderImage(SceneRenderState*);
DECLARE_CONOBJECT(afxMooring); DECLARE_CONOBJECT(afxMooring);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -30,7 +30,6 @@ struct afxMultiLightData : public GameBaseData
{ {
typedef GameBaseData Parent; typedef GameBaseData Parent;
DECLARE_CONOBJECT(afxMultiLightData); DECLARE_CONOBJECT(afxMultiLightData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -67,7 +67,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterData); DECLARE_CONOBJECT(afxParticleEmitterData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -92,7 +91,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterVectorData); DECLARE_CONOBJECT(afxParticleEmitterVectorData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -121,7 +119,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterConeData); DECLARE_CONOBJECT(afxParticleEmitterConeData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -165,7 +162,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterPathData); DECLARE_CONOBJECT(afxParticleEmitterPathData);
DECLARE_CATEGORY("AFX");
}; };
typedef afxParticleEmitterPathData::PathOriginType afxParticleEmitterPath_OriginType; typedef afxParticleEmitterPathData::PathOriginType afxParticleEmitterPath_OriginType;
@ -197,7 +193,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterDiscData); DECLARE_CONOBJECT(afxParticleEmitterDiscData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -103,7 +103,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxPhraseEffectData); DECLARE_CONOBJECT(afxPhraseEffectData);
DECLARE_CATEGORY("AFX");
}; };
typedef afxPhraseEffectData::MatchType afxPhraseEffect_MatchType; typedef afxPhraseEffectData::MatchType afxPhraseEffect_MatchType;

View file

@ -57,7 +57,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxPhysicalZoneData); DECLARE_CONOBJECT(afxPhysicalZoneData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -62,7 +62,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxPlayerMovementData); DECLARE_CONOBJECT(afxPlayerMovementData);
DECLARE_CATEGORY("AFX");
}; };
typedef afxPlayerMovementData::OpType afxPlayerMovement_OpType; typedef afxPlayerMovementData::OpType afxPlayerMovement_OpType;

View file

@ -55,7 +55,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxPlayerPuppetData); DECLARE_CONOBJECT(afxPlayerPuppetData);
DECLARE_CATEGORY("AFX");
}; };

View file

@ -48,7 +48,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxT3DPointLightData); DECLARE_CONOBJECT(afxT3DPointLightData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -72,7 +72,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxProjectileData); DECLARE_CONOBJECT(afxProjectileData);
DECLARE_CATEGORY("AFX");
}; };
typedef afxProjectileData::LaunchDirType afxProjectile_LaunchDirType; typedef afxProjectileData::LaunchDirType afxProjectile_LaunchDirType;
@ -109,7 +108,7 @@ public:
virtual void explode(const Point3F& p, const Point3F& n, const U32 collideType); virtual void explode(const Point3F& p, const Point3F& n, const U32 collideType);
DECLARE_CONOBJECT(afxProjectile); DECLARE_CONOBJECT(afxProjectile);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -49,7 +49,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxScriptEventData); DECLARE_CONOBJECT(afxScriptEventData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -50,7 +50,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxT3DSpotLightData); DECLARE_CONOBJECT(afxT3DSpotLightData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -54,7 +54,6 @@ public:
static void initPersistFields(); static void initPersistFields();
DECLARE_CONOBJECT(afxStaticShapeData); DECLARE_CONOBJECT(afxStaticShapeData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -90,7 +89,7 @@ public:
void setVisibility(bool flag) { mIs_visible = flag; } void setVisibility(bool flag) { mIs_visible = flag; }
DECLARE_CONOBJECT(afxStaticShape); DECLARE_CONOBJECT(afxStaticShape);
DECLARE_CATEGORY("AFX"); DECLARE_CATEGORY("UNLISTED");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -30,7 +30,6 @@ struct afxVolumeLightData : public GameBaseData
{ {
typedef GameBaseData Parent; typedef GameBaseData Parent;
DECLARE_CONOBJECT(afxVolumeLightData); DECLARE_CONOBJECT(afxVolumeLightData);
DECLARE_CATEGORY("AFX");
}; };
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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