Merge pull request #1128 from Azaezel/alpha41/clusterCluck

clean up "Add" menubar categoes on the 3d object side via the following:
This commit is contained in:
Brian Roberts 2023-11-10 02:51:05 -06:00 committed by GitHub
commit aeee1d8e98
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
158 changed files with 144 additions and 133 deletions

View file

@ -74,7 +74,7 @@ class AccumulationVolume : public ScenePolyhedralSpace
// SimObject.
DECLARE_CONOBJECT( AccumulationVolume );
DECLARE_DESCRIPTION( "Allows objects in an area to have accumulation effect applied." );
DECLARE_CATEGORY( "3D Scene" );
DECLARE_CATEGORY("Volume");
virtual bool onAdd();
virtual void onRemove();

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@ -150,6 +150,7 @@ protected:
public:
DECLARE_CONOBJECT( AIPlayer );
DECLARE_CATEGORY("Actor \t AI");
AIPlayer();
~AIPlayer();

View file

@ -249,7 +249,7 @@ class Camera: public ShapeBase
virtual void unpackUpdate( NetConnection* conn, BitStream* stream );
DECLARE_CONOBJECT( Camera );
DECLARE_CATEGORY( "Game" );
DECLARE_CATEGORY("Actor \t Controllable");
DECLARE_DESCRIPTION( "Represents a position, direction and field of view to render a scene from." );
static F32 getMovementSpeed() { return smMovementSpeed; }
bool isCamera() const { return true; }

View file

@ -194,6 +194,7 @@ public:
virtual ~ConvexShape();
DECLARE_CONOBJECT( ConvexShape );
DECLARE_CATEGORY("Object \t Simple");
// ConsoleObject
static void initPersistFields();

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@ -179,6 +179,7 @@ public:
void setRotAngles( const Point3F &angles ){ mRotAngles = angles; }
DECLARE_CONOBJECT(Debris);
DECLARE_CATEGORY("UNLISTED");
private:
SimObject* ss_object;

View file

@ -87,6 +87,7 @@ const U32 DecalManager::smMaxIndices = 10000;
DecalManager *gDecalManager = NULL;
IMPLEMENT_CONOBJECT(DecalManager);
DECLARE_CATEGORY("UNLISTED");
ConsoleDoc(
"@defgroup Decals\n"

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@ -270,6 +270,7 @@ class DecalManager : public SceneObject
// SimObject.
DECLARE_CONOBJECT( DecalManager );
DECLARE_CATEGORY("UNLISTED");
static void consoleInit();
};

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@ -205,6 +205,7 @@ class Explosion : public GameBase, public ISceneLight
void setCollideType( U32 cType ){ mCollideType = cType; }
DECLARE_CONOBJECT(Explosion);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields();
private:
SimObject* ss_object;

View file

@ -390,6 +390,7 @@ public:
// Declare Console Object.
DECLARE_CONOBJECT(fxFoliageReplicator);
DECLARE_CATEGORY("UNLISTED");
};
#pragma warning( pop )
#endif // _FOLIAGEREPLICATOR_H_

View file

@ -59,6 +59,7 @@ public:
void setTransform(const MatrixF & mat) { Parent::setTransform(mat); setRenderTransform(mat); };
DECLARE_CONOBJECT(fxShapeReplicatedStatic);
DECLARE_CATEGORY("UNLISTED");
};
@ -187,6 +188,7 @@ public:
// Declare Console Object.
DECLARE_CONOBJECT(fxShapeReplicator);
DECLARE_CATEGORY("UNLISTED");
};
#endif // _SHAPEREPLICATOR_H_

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@ -123,6 +123,7 @@ public:
~GroundCover();
DECLARE_CONOBJECT(GroundCover);
DECLARE_CATEGORY("Environment \t BackGround");
static void consoleInit();
static void initPersistFields();

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@ -239,6 +239,7 @@ class Lightning : public GameBase
void processEvent(LightningStrikeEvent*);
DECLARE_CONOBJECT(Lightning);
DECLARE_CATEGORY("Environment \t Weather");
static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);

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@ -168,6 +168,7 @@ class ParticleEmitter : public GameBase
~ParticleEmitter();
DECLARE_CONOBJECT(ParticleEmitter);
DECLARE_CATEGORY("UNLISTED");
static Point3F mWindVelocity;
static void setWindVelocity( const Point3F &vel ){ mWindVelocity = vel; }

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@ -103,6 +103,7 @@ class ParticleEmitterNode : public GameBase
void advanceTime(F32 dt);
DECLARE_CONOBJECT(ParticleEmitterNode);
DECLARE_CATEGORY("Environment \t FX");
static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream* stream);

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@ -280,6 +280,7 @@ class Precipitation : public GameBase
bool onNewDataBlock( GameBaseData *dptr, bool reload );
DECLARE_CONOBJECT(Precipitation);
DECLARE_CATEGORY("Environment \t Weather");
static void initPersistFields();
U32 packUpdate(NetConnection*, U32 mask, BitStream* stream);

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@ -124,6 +124,7 @@ public:
~Ribbon();
DECLARE_CONOBJECT(Ribbon);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields();
bool onNewDataBlock(GameBaseData*,bool);
void onRemove();

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@ -87,6 +87,7 @@ public:
void advanceTime(F32 dt);
DECLARE_CONOBJECT(RibbonNode);
DECLARE_CATEGORY("Environment \t FX");
static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream* stream);

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@ -195,6 +195,7 @@ public:
bool onNewDataBlock( GameBaseData *dptr, bool reload );
DECLARE_CONOBJECT(Splash);
DECLARE_CATEGORY("UNLISTED");
};

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@ -105,6 +105,7 @@ public:
// The derived class should provide the following:
DECLARE_CONOBJECT(GameBaseData);
DECLARE_CATEGORY("Datablock");
GameBaseData();
static void initPersistFields();
bool preload(bool server, String &errorStr);
@ -442,6 +443,7 @@ public:
#endif
DECLARE_CONOBJECT (GameBase );
DECLARE_CATEGORY("UNLISTED");
/// @name Callbacks
/// @{

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@ -60,6 +60,7 @@ public:
typedef SceneObject Parent;
DECLARE_CONOBJECT( GroundPlane );
DECLARE_CATEGORY("Environment \t BackGround");
GroundPlane();
virtual ~GroundPlane();

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@ -159,6 +159,7 @@ class Item: public ShapeBase
public:
DECLARE_CONOBJECT(Item);
DECLARE_CATEGORY("Item");
Item();

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@ -111,6 +111,7 @@ public:
void inspectPostApply();
static void initPersistFields();
DECLARE_CONOBJECT(LightBase);
DECLARE_CATEGORY("UNLISTED");
// NetObject
U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream );

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@ -69,6 +69,7 @@ public:
// Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it
DECLARE_CONOBJECT(BoxEnvironmentProbe);
DECLARE_CATEGORY("Lighting \t Probes");
//--------------------------------------------------------------------------
// Object Editing

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@ -274,6 +274,7 @@ public:
// Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it
DECLARE_CONOBJECT(ReflectionProbe);
DECLARE_CATEGORY("UNLISTED");
//--------------------------------------------------------------------------
// Object Editing

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@ -68,6 +68,7 @@ public:
// Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it
DECLARE_CONOBJECT(Skylight);
DECLARE_CATEGORY("Lighting \t Probes");
//--------------------------------------------------------------------------
// Object Editing

View file

@ -64,6 +64,7 @@ public:
// Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it
DECLARE_CONOBJECT(SphereEnvironmentProbe);
DECLARE_CATEGORY("Lighting \t Probes");
//--------------------------------------------------------------------------
// Object Editing

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@ -85,6 +85,7 @@ class MissionMarker : public ShapeBase
void unpackUpdate(NetConnection *conn, BitStream *stream);
DECLARE_CONOBJECT(MissionMarker);
DECLARE_CATEGORY("Markers");
static void initPersistFields();
};
@ -217,6 +218,7 @@ class CameraBookmark : public MissionMarker
static void initPersistFields();
DECLARE_CONOBJECT(CameraBookmark);
DECLARE_CATEGORY("Markers");
/*DECLARE_CALLBACK( void, onAdd, () );
DECLARE_CALLBACK( void, onRemove, () );
DECLARE_CALLBACK( void, onGroupAdd, () );
@ -224,4 +226,4 @@ class CameraBookmark : public MissionMarker
DECLARE_CALLBACK( void, onInspectPostApply, () );*/
};
#endif // _MISSIONMARKER_H_
#endif // _MISSIONMARKER_H_

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@ -67,6 +67,7 @@ public:
// Declare this object as a ConsoleObject so that we can
// instantiate it into the world and network it
DECLARE_CONOBJECT(NotesObject);
DECLARE_CATEGORY("Markers");
//--------------------------------------------------------------------------
// Object Editing

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@ -64,7 +64,7 @@ class OcclusionVolume : public ScenePolyhedralSpace
// SimObject.
DECLARE_CONOBJECT( OcclusionVolume );
DECLARE_DESCRIPTION( "A visibility blocking volume." );
DECLARE_CATEGORY( "3D Scene" );
DECLARE_CATEGORY("Volume");
virtual bool onAdd();

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@ -92,6 +92,7 @@ private:
public:
DECLARE_CONOBJECT(PathCamera);
DECLARE_CATEGORY("Cinematic");
DECLARE_CALLBACK( void, onNode, (S32 node));

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@ -79,6 +79,7 @@ private:
public:
DECLARE_CONOBJECT(PathShape);
DECLARE_CATEGORY("Cinematic");
PathShape();
~PathShape();

View file

@ -77,6 +77,7 @@ class PhysicalZone : public SceneObject
// SimObject
DECLARE_CONOBJECT(PhysicalZone);
DECLARE_CATEGORY("Volume");
static void consoleInit();
static void initPersistFields();
bool onAdd();

View file

@ -129,6 +129,7 @@ public:
virtual ~PhysicsDebris();
DECLARE_CONOBJECT(PhysicsDebris);
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields();
bool onAdd();

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@ -48,7 +48,7 @@ public:
virtual ~PhysicsForce();
DECLARE_CONOBJECT( PhysicsForce );
DECLARE_CATEGORY("UNLISTED");
// SimObject
static void initPersistFields();
bool onAdd();
@ -88,4 +88,4 @@ protected:
};
#endif // _T3D_PHYSICS_PHYSICSFORCE_H_
#endif // _T3D_PHYSICS_PHYSICSFORCE_H_

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@ -229,6 +229,7 @@ public:
virtual ~PhysicsShape();
DECLARE_CONOBJECT( PhysicsShape );
DECLARE_CATEGORY("Object \t Destructable");
/// Returns the PhysicsShapeData datablock.
PhysicsShapeData* getDataBlock() { return static_cast<PhysicsShapeData*>( Parent::getDataBlock() ); }

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@ -697,6 +697,7 @@ protected:
public:
DECLARE_CONOBJECT(Player);
DECLARE_CATEGORY("Actor \t Controllable");
Player();
~Player();

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@ -47,6 +47,7 @@ public:
// ConsoleObject
DECLARE_CONOBJECT( PointLight );
DECLARE_CATEGORY("Lighting \t Lights");
static void initPersistFields();
// SceneObject

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@ -185,7 +185,8 @@ class Portal : public Zone
// SimObject.
DECLARE_CONOBJECT( Portal );
DECLARE_CATEGORY("Volume");
static void initPersistFields();
static void consoleInit();

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@ -57,6 +57,7 @@ public:
virtual ~Prefab();
DECLARE_CONOBJECT(Prefab);
DECLARE_CATEGORY("Object \t Collection");
static void initPersistFields();

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@ -187,6 +187,7 @@ public:
~Projectile();
DECLARE_CONOBJECT(Projectile);
DECLARE_CATEGORY("UNLISTED");
// SimObject
bool onAdd();

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@ -308,6 +308,7 @@ public:
void unpackUpdate(NetConnection *conn, BitStream *stream);
DECLARE_CONOBJECT(RigidShape);
DECLARE_CATEGORY("Object \t Destructable");
};

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@ -30,6 +30,7 @@ class ScopeAlwaysShape : public StaticShape
ScopeAlwaysShape();
static void initPersistFields();
DECLARE_CONOBJECT(ScopeAlwaysShape);
DECLARE_CATEGORY("UNLISTED");
};
ScopeAlwaysShape::ScopeAlwaysShape()

View file

@ -260,7 +260,7 @@ class SFXEmitter : public SceneObject
DECLARE_CONOBJECT( SFXEmitter );
DECLARE_DESCRIPTION( "A 3D object emitting sound." );
DECLARE_CATEGORY( "3D Sound" );
DECLARE_CATEGORY("Environment \t FX");
};
#endif // _SFXEMITTER_H_

View file

@ -55,7 +55,7 @@ class SFXSpace : public SceneAmbientSoundObject< ScenePolyhedralObject< SceneSpa
// SimObject.
DECLARE_CONOBJECT( SFXSpace );
DECLARE_DESCRIPTION( "A box volume that defines an ambient sound space." );
DECLARE_CATEGORY( "3D Sound" );
DECLARE_CATEGORY("Volume");
static void consoleInit();
};

View file

@ -2301,9 +2301,8 @@ void ShapeBase::updateAudioState(SoundThread& st)
if ( isGhost() )
{
// if asset is valid, play
if (st.asset.notNull())
if (st.asset->isAssetValid() )
{
st.asset->loadSound();
st.sound = SFX->createSource( st.asset->getSFXTrack() , &getTransform() );
if ( st.sound )
st.sound->play();

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@ -51,6 +51,7 @@ public:
// ConsoleObject
DECLARE_CONOBJECT( SpotLight );
DECLARE_CATEGORY("Lighting \t Lights");
static void initPersistFields();
// SceneObject

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@ -75,6 +75,7 @@ protected:
public:
DECLARE_CONOBJECT(StaticShape);
DECLARE_CATEGORY("Object \t Destructable");
StaticShape();
~StaticShape();

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@ -127,6 +127,7 @@ class Trigger : public GameBase
// SimObject
DECLARE_CONOBJECT(Trigger);
DECLARE_CATEGORY("Volume");
DECLARE_CALLBACK( void, onAdd, ( U32 objectId ) );
DECLARE_CALLBACK( void, onRemove, ( U32 objectId ) );

View file

@ -236,6 +236,7 @@ public:
~TSStatic();
DECLARE_CONOBJECT(TSStatic);
DECLARE_CATEGORY("Object \t Simple");
static void initPersistFields();
/// returns the shape asset used for this object
StringTableEntry getTypeHint() const override { return (getShapeAsset()) ? getShapeAsset()->getAssetName(): StringTable->EmptyString(); }

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@ -180,6 +180,7 @@ class FlyingVehicle: public Vehicle
U32 getCollisionMask();
public:
DECLARE_CONOBJECT(FlyingVehicle);
DECLARE_CATEGORY("Actor \t Controllable");
static void initPersistFields();
FlyingVehicle();

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@ -200,6 +200,7 @@ class HoverVehicle : public Vehicle
void advanceTime(F32 dt);
DECLARE_CONOBJECT(HoverVehicle);
DECLARE_CATEGORY("Actor \t Controllable");
// static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);

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@ -165,6 +165,7 @@ public:
/// @}
DECLARE_CONOBJECT(Vehicle);
DECLARE_CATEGORY("UNLISTED");
};

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@ -52,6 +52,7 @@ class VehicleBlocker : public SceneObject
~VehicleBlocker();
DECLARE_CONOBJECT(VehicleBlocker);
DECLARE_CATEGORY("Volume");
static void initPersistFields();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);

View file

@ -225,6 +225,7 @@ class WheeledVehicle: public Vehicle
public:
DECLARE_CONOBJECT(WheeledVehicle);
DECLARE_CATEGORY("Actor \t Controllable");
static void initPersistFields();
WheeledVehicle();

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@ -68,7 +68,7 @@ class Zone : public SceneAmbientSoundObject< ScenePolyhedralZone >
// SimObject
DECLARE_CONOBJECT( Zone );
DECLARE_DESCRIPTION( "A volume that encloses objects for visibility culling." );
DECLARE_CATEGORY( "3D" );
DECLARE_CATEGORY("Volume");
static void consoleInit();
};

View file

@ -51,7 +51,6 @@ struct afxCameraData: public ShapeBaseData {
//
DECLARE_CONOBJECT(afxCameraData);
DECLARE_CATEGORY("AFX");
static void initPersistFields();
virtual void packData(BitStream* stream);
virtual void unpackData(BitStream* stream);
@ -144,7 +143,7 @@ public:
bool isCamera() const { return true; }
DECLARE_CONOBJECT(afxCamera);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
private: // 3POV SECTION
void cam_update_3pov(F32 dt, bool on_server);

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@ -57,7 +57,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxChoreographerData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -200,7 +199,7 @@ public:
virtual void impactNotify(const Point3F& p, const Point3F& n, SceneObject*) { }
DECLARE_CONOBJECT(afxChoreographer);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
// CONSTRAINT REMAPPING <<
protected:

View file

@ -96,7 +96,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxEffectGroupData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -100,7 +100,6 @@ public:
virtual void gather_cons_defs(Vector<afxConstraintDef>& defs) { };
DECLARE_CONOBJECT(afxEffectBaseData);
DECLARE_CATEGORY("AFX");
};
//class afxEffectWrapperData : public GameBaseData, public afxEffectDefs
@ -207,7 +206,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxEffectWrapperData);
DECLARE_CATEGORY("AFX");
};
inline bool afxEffectWrapperData::testExecConditions(U32 conditions)
@ -382,7 +380,6 @@ public:
static afxEffectWrapper* ew_create(afxChoreographer*, afxEffectWrapperData*, afxConstraintMgr*, F32 time_factor, S32 group_index=0);
DECLARE_CONOBJECT(afxEffectWrapper);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -82,7 +82,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxEffectronData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -178,7 +177,6 @@ public:
void finish_startup();
DECLARE_CONOBJECT(afxEffectron);
DECLARE_CATEGORY("AFX");
private:
void process_server();

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@ -218,7 +218,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxMagicMissileData);
DECLARE_CATEGORY("AFX");
public:
/*C*/ afxMagicMissileData(const afxMagicMissileData&, bool = false);
@ -400,7 +399,7 @@ public:
virtual void onDeleteNotify(SimObject*);
DECLARE_CONOBJECT(afxMagicMissile);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
static void initPersistFields();

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@ -122,7 +122,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxMagicSpellData);
DECLARE_CATEGORY("AFX");
/// @name Callbacks
/// @{
@ -320,7 +319,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxMagicSpell);
DECLARE_CATEGORY("AFX");
private:
void process_server();

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@ -171,7 +171,7 @@ public:
static void setMaster(afxResidueMgr* m) { the_mgr = m; }
DECLARE_CONOBJECT(afxResidueMgr);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -106,7 +106,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxSelectronData);
DECLARE_CATEGORY("AFX");
};
inline bool afxSelectronData::matches(U32 mask, U8 style)
@ -219,7 +218,7 @@ public:
void finish_startup();
DECLARE_CONOBJECT(afxSelectron);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
private:
void process_server();

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@ -68,7 +68,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxSpellBookData);
DECLARE_CATEGORY("AFX");
};
inline bool afxSpellBookData::verifyPageSlot(S32 page, S32 slot)
@ -128,7 +127,7 @@ public:
F32 getCooldownFactor(S32 page, S32 slot);
DECLARE_CONOBJECT(afxSpellBook);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
inline S32 afxSpellBook::getPageSlotIndex(S32 page, S32 slot)

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@ -83,7 +83,6 @@ public:
// ConsoleObject
DECLARE_CONOBJECT(afxZodiacGroundPlaneRenderer);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -84,7 +84,6 @@ public:
// ConsoleObject
DECLARE_CONOBJECT(afxZodiacMeshRoadRenderer);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -84,7 +84,6 @@ public:
// ConsoleObject
DECLARE_CONOBJECT(afxZodiacPolysoupRenderer);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -84,7 +84,6 @@ public:
// ConsoleObject
DECLARE_CONOBJECT(afxZodiacTerrainRenderer);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -83,7 +83,6 @@ public:
}
DECLARE_CONOBJECT(ClientZoneInEvent);
DECLARE_CATEGORY("AFX");
};
IMPLEMENT_CO_SERVEREVENT_V1(ClientZoneInEvent);

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@ -73,7 +73,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxAnimClipData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -40,7 +40,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxAnimLockData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -54,7 +54,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxAreaDamageData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -59,7 +59,6 @@ public:
virtual bool allowSubstitutions() const { return true; }
DECLARE_CONOBJECT(afxAudioBank);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -74,7 +74,6 @@ public:
void onChangeTexture() {}
DECLARE_CONOBJECT(afxBillboardData);
DECLARE_CATEGORY("AFX");
};
typedef afxBillboardData::BlendStyle afxBillboard_BlendStyle;
@ -117,7 +116,7 @@ public:
void _renderBillboard(ObjectRenderInst*, SceneRenderState*, BaseMatInstance*);
DECLARE_CONOBJECT(afxBillboard);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -55,7 +55,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxCameraPuppetData);
DECLARE_CATEGORY("AFX");
};

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@ -49,7 +49,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxCameraShakeData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -51,7 +51,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxCollisionEventData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -46,7 +46,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxConsoleMessageData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -55,7 +55,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxDamageData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -48,7 +48,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxFootSwitchData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -50,7 +50,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxGuiControllerData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -49,7 +49,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxGuiTextData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -30,7 +30,6 @@ struct afxLightData : public GameBaseData
{
typedef GameBaseData Parent;
DECLARE_CONOBJECT(afxLightData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -65,7 +65,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxT3DLightBaseData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -51,7 +51,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxMachineGunData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -98,7 +98,6 @@ public:
void onSequenceChanged() {}
DECLARE_CONOBJECT(afxModelData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -162,7 +161,7 @@ public:
F32 getAnimClipDuration(const char* clip);
DECLARE_CONOBJECT(afxModel);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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@ -52,7 +52,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxMooringData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -94,7 +93,7 @@ public:
virtual void prepRenderImage(SceneRenderState*);
DECLARE_CONOBJECT(afxMooring);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -30,7 +30,6 @@ struct afxMultiLightData : public GameBaseData
{
typedef GameBaseData Parent;
DECLARE_CONOBJECT(afxMultiLightData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -67,7 +67,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -92,7 +91,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterVectorData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -121,7 +119,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterConeData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -165,7 +162,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterPathData);
DECLARE_CATEGORY("AFX");
};
typedef afxParticleEmitterPathData::PathOriginType afxParticleEmitterPath_OriginType;
@ -197,7 +193,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxParticleEmitterDiscData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -103,7 +103,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxPhraseEffectData);
DECLARE_CATEGORY("AFX");
};
typedef afxPhraseEffectData::MatchType afxPhraseEffect_MatchType;

View file

@ -57,7 +57,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxPhysicalZoneData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -62,7 +62,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxPlayerMovementData);
DECLARE_CATEGORY("AFX");
};
typedef afxPlayerMovementData::OpType afxPlayerMovement_OpType;

View file

@ -55,7 +55,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxPlayerPuppetData);
DECLARE_CATEGORY("AFX");
};

View file

@ -48,7 +48,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxT3DPointLightData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -72,7 +72,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxProjectileData);
DECLARE_CATEGORY("AFX");
};
typedef afxProjectileData::LaunchDirType afxProjectile_LaunchDirType;
@ -109,7 +108,7 @@ public:
virtual void explode(const Point3F& p, const Point3F& n, const U32 collideType);
DECLARE_CONOBJECT(afxProjectile);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -49,7 +49,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxScriptEventData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -50,7 +50,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxT3DSpotLightData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -54,7 +54,6 @@ public:
static void initPersistFields();
DECLARE_CONOBJECT(afxStaticShapeData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
@ -90,7 +89,7 @@ public:
void setVisibility(bool flag) { mIs_visible = flag; }
DECLARE_CONOBJECT(afxStaticShape);
DECLARE_CATEGORY("AFX");
DECLARE_CATEGORY("UNLISTED");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

View file

@ -30,7 +30,6 @@ struct afxVolumeLightData : public GameBaseData
{
typedef GameBaseData Parent;
DECLARE_CONOBJECT(afxVolumeLightData);
DECLARE_CATEGORY("AFX");
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//

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