DeferredBumpFeat order of operations corrections. Clean.

This commit is contained in:
LuisAntonRebollo 2015-03-08 22:30:03 +01:00
parent 0325aaf5bb
commit ae3128b28b
2 changed files with 23 additions and 21 deletions

View file

@ -224,7 +224,7 @@ void DeferredBumpFeatHLSL::processVert( Vector<ShaderComponent*> &componentLis
// We need the view to tangent space transform in the pixel shader.
getOutViewToTangent( componentList, meta, fd );
const bool useTexAnim = fd.features[MFT_TexAnim];
// Make sure there are texcoords
if( !fd.features[MFT_Parallax] && !fd.features[MFT_DiffuseMap] )
@ -237,10 +237,11 @@ void DeferredBumpFeatHLSL::processVert( Vector<ShaderComponent*> &componentLis
meta,
componentList );
}
if ( fd.features.hasFeature( MFT_DetailNormalMap ) )
addOutDetailTexCoord( componentList,
meta,
useTexAnim );
addOutDetailTexCoord( componentList,
meta,
useTexAnim );
output = meta;
}