Terrain Macro Texture

Adds another layer of detail-like texture to the terrain and the
interface updates in the Terrain Painter.
This commit is contained in:
xoltan 2013-03-27 18:58:37 -06:00
parent 769268784f
commit add2f8cb47
17 changed files with 2210 additions and 242 deletions

View file

@ -43,6 +43,7 @@ MODULE_BEGIN( TerrainFeatHLSL )
FEATUREMGR->registerFeature( MFT_TerrainParallaxMap, new NamedFeatureHLSL( "Terrain Parallax Texture" ) );
FEATUREMGR->registerFeature( MFT_TerrainDetailMap, new TerrainDetailMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainNormalMap, new TerrainNormalMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainMacroMap, new TerrainMacroMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainLightMap, new TerrainLightMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainSideProject, new NamedFeatureHLSL( "Terrain Side Projection" ) );
FEATUREMGR->registerFeature( MFT_TerrainAdditive, new TerrainAdditiveFeatHLSL );
@ -85,6 +86,25 @@ Var* TerrainFeatHLSL::_getInDetailCoord( Vector<ShaderComponent*> &componentList
return inDet;
}
Var* TerrainFeatHLSL::_getInMacroCoord( Vector<ShaderComponent*> &componentList )
{
String name( String::ToString( "macroCoord%d", getProcessIndex() ) );
Var *inDet = (Var*)LangElement::find( name );
if ( !inDet )
{
ShaderConnector *connectComp = dynamic_cast<ShaderConnector *>( componentList[C_CONNECTOR] );
inDet = connectComp->getElement( RT_TEXCOORD );
inDet->setName( name );
inDet->setStructName( "IN" );
inDet->setType( "float4" );
inDet->mapsToSampler = true;
}
return inDet;
}
Var* TerrainFeatHLSL::_getNormalMapTex()
{
String name( String::ToString( "normalMap%d", getProcessIndex() ) );
@ -120,6 +140,24 @@ Var* TerrainFeatHLSL::_getDetailIdStrengthParallax()
return detailInfo;
}
Var* TerrainFeatHLSL::_getMacroIdStrengthParallax()
{
String name( String::ToString( "macroIdStrengthParallax%d", getProcessIndex() ) );
Var *detailInfo = (Var*)LangElement::find( name );
if ( !detailInfo )
{
detailInfo = new Var;
detailInfo->setType( "float3" );
detailInfo->setName( name );
detailInfo->uniform = true;
detailInfo->constSortPos = cspPotentialPrimitive;
}
return detailInfo;
}
void TerrainBaseMapFeatHLSL::processVert( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd )
{
@ -537,6 +575,268 @@ ShaderFeature::Resources TerrainDetailMapFeatHLSL::getResources( const MaterialF
return res;
}
TerrainMacroMapFeatHLSL::TerrainMacroMapFeatHLSL()
: mTorqueDep( "shaders/common/torque.hlsl" ),
mTerrainDep( "shaders/common/terrain/terrain.hlsl" )
{
addDependency( &mTorqueDep );
addDependency( &mTerrainDep );
}
void TerrainMacroMapFeatHLSL::processVert( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd )
{
const U32 detailIndex = getProcessIndex();
// Grab incoming texture coords... the base map feature
// made sure this was created.
Var *inTex = (Var*)LangElement::find( "texCoord" );
AssertFatal( inTex, "The texture coord is missing!" );
// Grab the input position.
Var *inPos = (Var*)LangElement::find( "inPosition" );
if ( !inPos )
inPos = (Var*)LangElement::find( "position" );
// Get the object space eye position.
Var *eyePos = _getUniformVar( "eyePos", "float3", cspPotentialPrimitive );
MultiLine *meta = new MultiLine;
// Get the distance from the eye to this vertex.
Var *dist = (Var*)LangElement::find( "macroDist" );
if ( !dist )
{
dist = new Var;
dist->setType( "float" );
dist->setName( "macroDist" );
meta->addStatement( new GenOp( " @ = distance( @.xyz, @ );\r\n",
new DecOp( dist ), inPos, eyePos ) );
}
// grab connector texcoord register
ShaderConnector *connectComp = dynamic_cast<ShaderConnector *>( componentList[C_CONNECTOR] );
Var *outTex = connectComp->getElement( RT_TEXCOORD );
outTex->setName( String::ToString( "macroCoord%d", detailIndex ) );
outTex->setStructName( "OUT" );
outTex->setType( "float4" );
outTex->mapsToSampler = true;
// Get the detail scale and fade info.
Var *detScaleAndFade = new Var;
detScaleAndFade->setType( "float4" );
detScaleAndFade->setName( String::ToString( "macroScaleAndFade%d", detailIndex ) );
detScaleAndFade->uniform = true;
detScaleAndFade->constSortPos = cspPotentialPrimitive;
// Setup the detail coord.
meta->addStatement( new GenOp( " @.xyz = @ * @.xyx;\r\n", outTex, inTex, detScaleAndFade ) );
// And sneak the detail fade thru the w detailCoord.
meta->addStatement( new GenOp( " @.w = clamp( ( @.z - @ ) * @.w, 0.0, 1.0 );\r\n",
outTex, detScaleAndFade, dist, detScaleAndFade ) );
output = meta;
}
void TerrainMacroMapFeatHLSL::processPix( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd )
{
const U32 detailIndex = getProcessIndex();
Var *inTex = getVertTexCoord( "texCoord" );
MultiLine *meta = new MultiLine;
// We need the negative tangent space view vector
// as in parallax mapping we step towards the camera.
Var *negViewTS = (Var*)LangElement::find( "negViewTS" );
if ( !negViewTS &&
fd.features.hasFeature( MFT_TerrainParallaxMap ) )
{
Var *inNegViewTS = (Var*)LangElement::find( "outNegViewTS" );
if ( !inNegViewTS )
{
ShaderConnector *connectComp = dynamic_cast<ShaderConnector *>( componentList[C_CONNECTOR] );
inNegViewTS = connectComp->getElement( RT_TEXCOORD );
inNegViewTS->setName( "outNegViewTS" );
inNegViewTS->setStructName( "IN" );
inNegViewTS->setType( "float3" );
}
negViewTS = new Var( "negViewTS", "float3" );
meta->addStatement( new GenOp( " @ = normalize( @ );\r\n", new DecOp( negViewTS ), inNegViewTS ) );
}
// Get the layer samples.
Var *layerSample = (Var*)LangElement::find( "layerSample" );
if ( !layerSample )
{
layerSample = new Var;
layerSample->setType( "float4" );
layerSample->setName( "layerSample" );
// Get the layer texture var
Var *layerTex = new Var;
layerTex->setType( "sampler2D" );
layerTex->setName( "macrolayerTex" );
layerTex->uniform = true;
layerTex->sampler = true;
layerTex->constNum = Var::getTexUnitNum();
// Read the layer texture to get the samples.
meta->addStatement( new GenOp( " @ = round( tex2D( @, @.xy ) * 255.0f );\r\n",
new DecOp( layerSample ), layerTex, inTex ) );
}
Var *layerSize = (Var*)LangElement::find( "layerSize" );
if ( !layerSize )
{
layerSize = new Var;
layerSize->setType( "float" );
layerSize->setName( "layerSize" );
layerSize->uniform = true;
layerSize->constSortPos = cspPass;
}
// Grab the incoming detail coord.
Var *inDet = _getInMacroCoord( componentList );
// Get the detail id.
Var *detailInfo = _getMacroIdStrengthParallax();
// Create the detail blend var.
Var *detailBlend = new Var;
detailBlend->setType( "float" );
detailBlend->setName( String::ToString( "macroBlend%d", detailIndex ) );
// Calculate the blend for this detail texture.
meta->addStatement( new GenOp( " @ = calcBlend( @.x, @.xy, @, @ );\r\n",
new DecOp( detailBlend ), detailInfo, inTex, layerSize, layerSample ) );
// Get a var and accumulate the blend amount.
Var *blendTotal = (Var*)LangElement::find( "blendTotal" );
if ( !blendTotal )
{
blendTotal = new Var;
//blendTotal->setName( "blendTotal" );
blendTotal->setName( "blendTotal" );
blendTotal->setType( "float" );
meta->addStatement( new GenOp( " @ = 0;\r\n", new DecOp( blendTotal ) ) );
}
// Add to the blend total.
meta->addStatement( new GenOp( " @ = max( @, @ );\r\n", blendTotal, blendTotal, detailBlend ) );
// If this is a prepass then we skip color.
if ( fd.features.hasFeature( MFT_PrePassConditioner ) )
{
// Check to see if we have a gbuffer normal.
Var *gbNormal = (Var*)LangElement::find( "gbNormal" );
// If we have a gbuffer normal and we don't have a
// normal map feature then we need to lerp in a
// default normal else the normals below this layer
// will show thru.
if ( gbNormal &&
!fd.features.hasFeature( MFT_TerrainNormalMap, detailIndex ) )
{
Var *viewToTangent = getInViewToTangent( componentList );
meta->addStatement( new GenOp( " @ = lerp( @, @[2], min( @, @.w ) );\r\n",
gbNormal, gbNormal, viewToTangent, detailBlend, inDet ) );
}
output = meta;
return;
}
Var *detailColor = (Var*)LangElement::find( "macroColor" );
if ( !detailColor )
{
detailColor = new Var;
detailColor->setType( "float4" );
detailColor->setName( "macroColor" );
meta->addStatement( new GenOp( " @;\r\n", new DecOp( detailColor ) ) );
}
// Get the detail texture.
Var *detailMap = new Var;
detailMap->setType( "sampler2D" );
detailMap->setName( String::ToString( "macroMap%d", detailIndex ) );
detailMap->uniform = true;
detailMap->sampler = true;
detailMap->constNum = Var::getTexUnitNum(); // used as texture unit num here
// If we're using SM 3.0 then take advantage of
// dynamic branching to skip layers per-pixel.
if ( GFX->getPixelShaderVersion() >= 3.0f )
meta->addStatement( new GenOp( " if ( @ > 0.0f )\r\n", detailBlend ) );
meta->addStatement( new GenOp( " {\r\n" ) );
// Note that we're doing the standard greyscale detail
// map technique here which can darken and lighten the
// diffuse texture.
//
// We take two color samples and lerp between them for
// side projection layers... else a single sample.
//
if ( fd.features.hasFeature( MFT_TerrainSideProject, detailIndex ) )
{
meta->addStatement( new GenOp( " @ = ( lerp( tex2D( @, @.yz ), tex2D( @, @.xz ), @.z ) * 2.0 ) - 1.0;\r\n",
detailColor, detailMap, inDet, detailMap, inDet, inTex ) );
}
else
{
meta->addStatement( new GenOp( " @ = ( tex2D( @, @.xy ) * 2.0 ) - 1.0;\r\n",
detailColor, detailMap, inDet ) );
}
meta->addStatement( new GenOp( " @ *= @.y * @.w;\r\n",
detailColor, detailInfo, inDet ) );
Var *baseColor = (Var*)LangElement::find( "baseColor" );
Var *outColor = (Var*)LangElement::find( "col" );
meta->addStatement( new GenOp( " @ = lerp( @, @ + @, @ );\r\n",
outColor, outColor, outColor, detailColor, detailBlend ) );
//outColor, outColor, baseColor, detailColor, detailBlend ) );
meta->addStatement( new GenOp( " }\r\n" ) );
output = meta;
}
ShaderFeature::Resources TerrainMacroMapFeatHLSL::getResources( const MaterialFeatureData &fd )
{
Resources res;
if ( getProcessIndex() == 0 )
{
// If this is the first detail pass then we
// samples from the layer tex.
res.numTex += 1;
}
// If this isn't the prepass then we sample
// from the detail texture for diffuse coloring.
if ( !fd.features.hasFeature( MFT_PrePassConditioner ) )
res.numTex += 1;
// Finally we always send the detail texture
// coord to the pixel shader.
res.numTexReg += 1;
return res;
}
void TerrainNormalMapFeatHLSL::processVert( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd )
{

View file

@ -39,11 +39,14 @@ protected:
Var* _getInDetailCoord(Vector<ShaderComponent*> &componentList );
Var* _getInMacroCoord(Vector<ShaderComponent*> &componentList );
Var* _getNormalMapTex();
static Var* _getUniformVar( const char *name, const char *type, ConstantSortPosition csp );
Var* _getDetailIdStrengthParallax();
Var* _getMacroIdStrengthParallax();
};
@ -87,6 +90,29 @@ public:
};
class TerrainMacroMapFeatHLSL : public TerrainFeatHLSL
{
protected:
ShaderIncludeDependency mTorqueDep;
ShaderIncludeDependency mTerrainDep;
public:
TerrainMacroMapFeatHLSL();
virtual void processVert( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd );
virtual void processPix( Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd );
virtual Resources getResources( const MaterialFeatureData &fd );
virtual String getName() { return "Terrain Macro Texture"; }
};
class TerrainNormalMapFeatHLSL : public TerrainFeatHLSL
{
public:

View file

@ -101,6 +101,19 @@ void TerrainCellMaterial::_updateDefaultAnisotropy()
desc.samplers[sampler].minFilter = GFXTextureFilterLinear;
}
if ( matInfo->macroTexConst->isValid() )
{
const S32 sampler = matInfo->macroTexConst->getSamplerRegister();
if ( maxAnisotropy > 1 )
{
desc.samplers[sampler].minFilter = GFXTextureFilterAnisotropic;
desc.samplers[sampler].maxAnisotropy = maxAnisotropy;
}
else
desc.samplers[sampler].minFilter = GFXTextureFilterLinear;
}
if ( matInfo->normalTexConst->isValid() )
{
const S32 sampler = matInfo->normalTexConst->getSamplerRegister();
@ -369,6 +382,10 @@ bool TerrainCellMaterial::_createPass( Vector<MaterialInfo*> *materials,
S32 featureIndex = pass->materials.size();
// check for macro detail texture
if ( !(mat->getMacroSize() <= 0 || mat->getMacroDistance() <= 0 || mat->getMacroMap().isEmpty() ) )
features.addFeature( MFT_TerrainMacroMap, featureIndex );
features.addFeature( MFT_TerrainDetailMap, featureIndex );
pass->materials.push_back( (*materials)[i] );
@ -567,6 +584,31 @@ bool TerrainCellMaterial::_createPass( Vector<MaterialInfo*> *materials,
&GFXDefaultStaticDiffuseProfile, "TerrainCellMaterial::_createPass() - DetailMap" );
}
matInfo->macroInfoVConst = pass->shader->getShaderConstHandle( avar( "$macroScaleAndFade%d", i ) );
matInfo->macroInfoPConst = pass->shader->getShaderConstHandle( avar( "$macroIdStrengthParallax%d", i ) );
matInfo->macroTexConst = pass->shader->getShaderConstHandle( avar( "$macroMap%d", i ) );
if ( matInfo->macroTexConst->isValid() )
{
const S32 sampler = matInfo->macroTexConst->getSamplerRegister();
desc.samplers[sampler] = GFXSamplerStateDesc::getWrapLinear();
desc.samplers[sampler].magFilter = GFXTextureFilterLinear;
desc.samplers[sampler].mipFilter = GFXTextureFilterLinear;
if ( maxAnisotropy > 1 )
{
desc.samplers[sampler].minFilter = GFXTextureFilterAnisotropic;
desc.samplers[sampler].maxAnisotropy = maxAnisotropy;
}
else
desc.samplers[sampler].minFilter = GFXTextureFilterLinear;
matInfo->macroTex.set( matInfo->mat->getMacroMap(),
&GFXDefaultStaticDiffuseProfile, "TerrainCellMaterial::_createPass() - MacroMap" );
}
//end macro texture
matInfo->normalTexConst = pass->shader->getShaderConstHandle( avar( "$normalMap%d", i ) );
if ( matInfo->normalTexConst->isValid() )
{
@ -657,6 +699,31 @@ void TerrainCellMaterial::_updateMaterialConsts( Pass *pass )
pass->consts->setSafe( matInfo->detailInfoVConst, detailScaleAndFade );
pass->consts->setSafe( matInfo->detailInfoPConst, detailIdStrengthParallax );
// macro texture info
F32 macroSize = matInfo->mat->getMacroSize();
F32 macroScale = 1.0f;
if ( !mIsZero( macroSize ) )
macroScale = mTerrain->getWorldBlockSize() / macroSize;
// Scale the distance by the global scalar.
const F32 macroDistance = mTerrain->smDetailScale * matInfo->mat->getMacroDistance();
Point4F macroScaleAndFade( macroScale,
-macroScale,
macroDistance,
0 );
if ( !mIsZero( macroDistance ) )
macroScaleAndFade.w = 1.0f / macroDistance;
Point3F macroIdStrengthParallax( matInfo->layerId,
matInfo->mat->getMacroStrength(),
0 );
pass->consts->setSafe( matInfo->macroInfoVConst, macroScaleAndFade );
pass->consts->setSafe( matInfo->macroInfoPConst, macroIdStrengthParallax );
}
}
@ -706,6 +773,8 @@ bool TerrainCellMaterial::setupPass( const SceneRenderState *state,
if ( matInfo->detailTexConst->isValid() )
GFX->setTexture( matInfo->detailTexConst->getSamplerRegister(), matInfo->detailTex );
if ( matInfo->macroTexConst->isValid() )
GFX->setTexture( matInfo->macroTexConst->getSamplerRegister(), matInfo->macroTex );
if ( matInfo->normalTexConst->isValid() )
GFX->setTexture( matInfo->normalTexConst->getSamplerRegister(), matInfo->normalTex );
}

View file

@ -71,11 +71,17 @@ protected:
GFXShaderConstHandle *detailTexConst;
GFXTexHandle detailTex;
GFXShaderConstHandle *macroTexConst;
GFXTexHandle macroTex;
GFXShaderConstHandle *normalTexConst;
GFXTexHandle normalTex;
GFXShaderConstHandle *detailInfoVConst;
GFXShaderConstHandle *detailInfoPConst;
GFXShaderConstHandle *macroInfoVConst;
GFXShaderConstHandle *macroInfoPConst;
};
class Pass

View file

@ -30,7 +30,8 @@ ImplementFeatureType( MFT_TerrainBaseMap, MFG_Texture, 100.0f, false );
ImplementFeatureType( MFT_TerrainParallaxMap, MFG_Texture, 101.0f, false );
ImplementFeatureType( MFT_TerrainDetailMap, MFG_Texture, 102.0f, false );
ImplementFeatureType( MFT_TerrainNormalMap, MFG_Texture, 103.0f, false );
ImplementFeatureType( MFT_TerrainLightMap, MFG_Texture, 104.0f, false );
ImplementFeatureType( MFT_TerrainSideProject, MFG_Texture, 105.0f, false );
ImplementFeatureType( MFT_TerrainMacroMap, MFG_Texture, 104.0f, false );
ImplementFeatureType( MFT_TerrainLightMap, MFG_Texture, 105.0f, false );
ImplementFeatureType( MFT_TerrainSideProject, MFG_Texture, 106.0f, false );
ImplementFeatureType( MFT_TerrainAdditive, MFG_PostProcess, 999.0f, false );

View file

@ -28,6 +28,7 @@
#endif
DeclareFeatureType( MFT_TerrainBaseMap );
DeclareFeatureType( MFT_TerrainMacroMap );
DeclareFeatureType( MFT_TerrainDetailMap );
DeclareFeatureType( MFT_TerrainNormalMap );
DeclareFeatureType( MFT_TerrainParallaxMap );

View file

@ -62,6 +62,9 @@ TerrainMaterial::TerrainMaterial()
mDetailSize( 5.0f ),
mDetailStrength( 1.0f ),
mDetailDistance( 50.0f ),
mMacroSize( 200.0f ),
mMacroStrength( 0.7f ),
mMacroDistance( 500.0f ),
mParallaxScale( 0.0f )
{
}
@ -84,6 +87,13 @@ void TerrainMaterial::initPersistFields()
addField( "detailDistance", TypeF32, Offset( mDetailDistance, TerrainMaterial ), "Changes how far camera can see the detail map rendering on the material" );
addField( "useSideProjection", TypeBool, Offset( mSideProjection, TerrainMaterial ),"Makes that terrain material project along the sides of steep "
"slopes instead of projected downwards");
//Macro maps additions
addField( "macroMap", TypeStringFilename, Offset( mMacroMap, TerrainMaterial ), "Macro map for the material" );
addField( "macroSize", TypeF32, Offset( mMacroSize, TerrainMaterial ), "Used to scale the Macro map to the material square" );
addField( "macroStrength", TypeF32, Offset( mMacroStrength, TerrainMaterial ), "Exponentially sharpens or lightens the Macro map rendering on the material" );
addField( "macroDistance", TypeF32, Offset( mMacroDistance, TerrainMaterial ), "Changes how far camera can see the Macro map rendering on the material" );
addField( "parallaxScale", TypeF32, Offset( mParallaxScale, TerrainMaterial ), "Used to scale the height from the normal map to give some self "
"occlusion effect (aka parallax) to the terrain material" );
@ -157,6 +167,8 @@ TerrainMaterial* TerrainMaterial::findOrCreate( const char *nameOrPath )
mat->mDiffuseSize = 500;
mat->mDetailMap = GFXTextureManager::getWarningTexturePath();
mat->mDetailSize = 5;
mat->mMacroMap = GFXTextureManager::getWarningTexturePath();
mat->mMacroSize = 200;
mat->registerObject();
Sim::getRootGroup()->addObject( mat );

View file

@ -66,6 +66,11 @@ protected:
/// planes.
bool mSideProjection;
FileName mMacroMap;
F32 mMacroSize;
F32 mMacroStrength;
F32 mMacroDistance;
///
F32 mParallaxScale;
@ -96,12 +101,20 @@ public:
const String& getDetailMap() const { return mDetailMap; }
const String& getMacroMap() const { return mMacroMap; }
F32 getDetailSize() const { return mDetailSize; }
F32 getDetailStrength() const { return mDetailStrength; }
F32 getDetailDistance() const { return mDetailDistance; }
F32 getMacroSize() const { return mMacroSize; }
F32 getMacroDistance() const { return mMacroDistance; }
F32 getMacroStrength() const { return mMacroStrength; }
bool useSideProjection() const { return mSideProjection; }
F32 getParallaxScale() const { return mParallaxScale; }

View file

@ -94,6 +94,10 @@ void TerrainBlock::_updateMaterials()
if ( mat->getDetailMap().isNotEmpty() &&
mat->getDetailDistance() > mMaxDetailDistance )
mMaxDetailDistance = mat->getDetailDistance();
if ( mat->getMacroMap().isNotEmpty() &&
mat->getMacroDistance() > mMaxDetailDistance )
mMaxDetailDistance = mat->getMacroDistance();
}
if ( mCell )

View file

@ -247,6 +247,29 @@ function TerrainMaterialDlg::changeDetail( %this )
%ctrl.setBitmap( %file );
}
//----------------------------------------------------------------------------
function TerrainMaterialDlg::changeMacro( %this )
{
%ctrl = %this-->macroTexCtrl;
%file = %ctrl.bitmap;
if( getSubStr( %file, 0 , 6 ) $= "tools/" )
%file = "";
%file = TerrainMaterialDlg._selectTextureFileDialog( %file );
if( %file $= "" )
{
if( %ctrl.bitmap !$= "" )
%file = %ctrl.bitmap;
else
%file = "tools/materialeditor/gui/unknownImage";
}
%file = makeRelativePath( %file, getMainDotCsDir() );
%ctrl.setBitmap( %file );
}
//-----------------------------------------------------------------------------
function TerrainMaterialDlg::changeNormal( %this )
@ -362,6 +385,11 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
}else{
%this-->detailTexCtrl.setBitmap( %mat.detailMap );
}
if (%mat.macroMap $= ""){
%this-->macroTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
%this-->macroTexCtrl.setBitmap( %mat.macroMap );
}
if (%mat.normalMap $= ""){
%this-->normTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
@ -373,6 +401,10 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
%this-->detDistanceCtrl.setText( %mat.detailDistance );
%this-->sideProjectionCtrl.setValue( %mat.useSideProjection );
%this-->parallaxScaleCtrl.setText( %mat.parallaxScale );
%this-->macroSizeCtrl.setText( %mat.macroSize );
%this-->macroStrengthCtrl.setText( %mat.macroStrength );
%this-->macroDistanceCtrl.setText( %mat.macroDistance );
%this.activateMaterialCtrls( true );
}
@ -411,12 +443,21 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
}else{
%newDetail = %this-->detailTexCtrl.bitmap;
}
if (%this-->macroTexCtrl.bitmap $= "tools/materialeditor/gui/unknownImage"){
%newMacro = "";
}else{
%newMacro = %this-->macroTexCtrl.bitmap;
}
%detailSize = %this-->detSizeCtrl.getText();
%diffuseSize = %this-->baseSizeCtrl.getText();
%detailStrength = %this-->detStrengthCtrl.getText();
%detailDistance = %this-->detDistanceCtrl.getText();
%useSideProjection = %this-->sideProjectionCtrl.getValue();
%parallaxScale = %this-->parallaxScaleCtrl.getText();
%macroSize = %this-->macroSizeCtrl.getText();
%macroStrength = %this-->macroStrengthCtrl.getText();
%macroDistance = %this-->macroDistanceCtrl.getText();
// If no properties of this materials have changed,
// return.
@ -425,11 +466,15 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap $= %newDiffuse &&
%mat.normalMap $= %newNormal &&
%mat.detailMap $= %newDetail &&
%mat.macroMap $= %newMacro &&
%mat.detailSize == %detailSize &&
%mat.diffuseSize == %diffuseSize &&
%mat.detailStrength == %detailStrength &&
%mat.detailDistance == %detailDistance &&
%mat.useSideProjection == %useSideProjection &&
%mat.macroSize == %macroSize &&
%mat.macroStrength == %macroStrength &&
%mat.macroDistance == %macroDistance &&
%mat.parallaxScale == %parallaxScale )
return;
@ -454,10 +499,14 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap = %newDiffuse;
%mat.normalMap = %newNormal;
%mat.detailMap = %newDetail;
%mat.macroMap = %newMacro;
%mat.detailSize = %detailSize;
%mat.diffuseSize = %diffuseSize;
%mat.detailStrength = %detailStrength;
%mat.detailDistance = %detailDistance;
%mat.macroSize = %macroSize;
%mat.macroStrength = %macroStrength;
%mat.macroDistance = %macroDistance;
%mat.useSideProjection = %useSideProjection;
%mat.parallaxScale = %parallaxScale;
@ -495,10 +544,14 @@ function TerrainMaterialDlg::snapshotMaterials( %this )
diffuseMap = %mat.diffuseMap;
normalMap = %mat.normalMap;
detailMap = %mat.detailMap;
macroMap = %mat.macroMap;
detailSize = %mat.detailSize;
diffuseSize = %mat.diffuseSize;
detailStrength = %mat.detailStrength;
detailDistance = %mat.detailDistance;
macroSize = %mat.macroSize;
macroStrength = %mat.macroStrength;
macroDistance = %mat.macroDistance;
useSideProjection = %mat.useSideProjection;
parallaxScale = %mat.parallaxScale;
};
@ -525,10 +578,14 @@ function TerrainMaterialDlg::restoreMaterials( %this )
%mat.diffuseMap = %obj.diffuseMap;
%mat.normalMap = %obj.normalMap;
%mat.detailMap = %obj.detailMap;
%mat.macroMap = %obj.macroMap;
%mat.detailSize = %obj.detailSize;
%mat.diffuseSize = %obj.diffuseSize;
%mat.detailStrength = %obj.detailStrength;
%mat.detailDistance = %obj.detailDistance;
%mat.macroSize = %obj.macroSize;
%mat.macroStrength = %obj.macroStrength;
%mat.macroDistance = %obj.macroDistance;
%mat.useSideProjection = %obj.useSideProjection;
%mat.parallaxScale = %obj.parallaxScale;
}

View file

@ -6,7 +6,7 @@
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "800 600";
Extent = "800 768";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -20,8 +20,8 @@
HorizSizing = "center";
VertSizing = "center";
position = "221 151";
Extent = "394 322";
MinExtent = "358 298";
Extent = "394 432";
MinExtent = "358 432";
canSave = "1";
Visible = "1";
tooltipprofile = "ToolsGuiToolTipProfile";
@ -106,7 +106,7 @@
HorizSizing = "left";
VertSizing = "height";
position = "202 26";
Extent = "185 263";
Extent = "185 363";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -132,7 +132,7 @@
Visible = "1";
tooltipprofile = "ToolsGuiToolTipProfile";
hovertime = "1000";
bitmap = "tools/gui/images/separator-v";
bitmap = "core/art/gui/images/separator-v";
wrap = "0";
};
new GuiTextCtrl() {
@ -438,7 +438,7 @@
Profile = "ToolsGuiDefaultProfile";
HorizSizing = "width";
VertSizing = "bottom";
position = "6 206";
position = "6 295";
Extent = "185 50";
MinExtent = "8 2";
canSave = "1";
@ -622,6 +622,333 @@
passwordMask = "*";
};
};
new GuiBitmapCtrl() {
bitmap = "tools/gui/images/separator-v";
wrap = "0";
position = "6 288";
extent = "175 2";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiContainer() {
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "6 122";
extent = "185 72";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";
new GuiBitmapCtrl() {
bitmap = "tools/materialeditor/gui/unknownImage";
wrap = "0";
position = "1 1";
extent = "47 47";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroTexCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiBitmapButtonCtrl() {
bitmap = "tools/materialEditor/gui/cubemapBtnBorder";
bitmapMode = "Stretched";
autoFitExtents = "0";
useModifiers = "0";
useStates = "1";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "1 1";
extent = "48 48";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
command = "TerrainMaterialDlg.changeMacro();";
tooltipProfile = "ToolsGuiDefaultProfile";
tooltip = "Change the active Macro Map for this layer.";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Macro";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "56 -3";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "EditorTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "None";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "56 17";
extent = "116 17";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiButtonCtrl() {
text = "Edit";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "116 0";
extent = "40 16";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "bottom";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "TerrainMaterialDlg.changeMacro();";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiBitmapButtonCtrl() {
bitmap = "tools/gui/images/delete";
bitmapMode = "Stretched";
autoFitExtents = "0";
useModifiers = "0";
useStates = "1";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "159 0";
extent = "16 16";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
command = "TerrainMaterialDlg-->macroTexCtrl.setBitmap(\"tools/materialeditor/gui/unknownImage\");";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Size";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "132 33";
extent = "39 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl() {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "94 32";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroSizeCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Strength";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "39 54";
extent = "46 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl() {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "1 53";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroStrengthCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Distance";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "132 54";
extent = "45 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl() {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "94 53";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroDistanceCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
};
new GuiBitmapCtrl() {
canSaveDynamicFields = "0";
isContainer = "0";
@ -644,7 +971,7 @@
Profile = "ToolsGuiDefaultProfile";
HorizSizing = "width";
VertSizing = "bottom";
position = "6 122";
position = "6 206";
Extent = "185 72";
MinExtent = "8 2";
canSave = "1";
@ -933,7 +1260,7 @@
HorizSizing = "width";
VertSizing = "height";
position = "6 42";
Extent = "189 273";
Extent = "189 373";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -947,7 +1274,7 @@
HorizSizing = "width";
VertSizing = "height";
position = "0 0";
Extent = "189 274";
Extent = "189 374";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -1006,7 +1333,7 @@
Profile = "ToolsGuiButtonProfile";
HorizSizing = "left";
VertSizing = "top";
position = "202 294";
position = "202 394";
Extent = "98 22";
MinExtent = "8 2";
canSave = "1";
@ -1025,7 +1352,7 @@
Profile = "ToolsGuiButtonProfile";
HorizSizing = "left";
VertSizing = "top";
position = "307 294";
position = "307 394";
Extent = "80 22";
MinExtent = "8 2";
canSave = "1";

View file

@ -247,6 +247,29 @@ function TerrainMaterialDlg::changeDetail( %this )
%ctrl.setBitmap( %file );
}
//----------------------------------------------------------------------------
function TerrainMaterialDlg::changeMacro( %this )
{
%ctrl = %this-->macroTexCtrl;
%file = %ctrl.bitmap;
if( getSubStr( %file, 0 , 6 ) $= "tools/" )
%file = "";
%file = TerrainMaterialDlg._selectTextureFileDialog( %file );
if( %file $= "" )
{
if( %ctrl.bitmap !$= "" )
%file = %ctrl.bitmap;
else
%file = "tools/materialeditor/gui/unknownImage";
}
%file = makeRelativePath( %file, getMainDotCsDir() );
%ctrl.setBitmap( %file );
}
//-----------------------------------------------------------------------------
function TerrainMaterialDlg::changeNormal( %this )
@ -362,6 +385,11 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
}else{
%this-->detailTexCtrl.setBitmap( %mat.detailMap );
}
if (%mat.macroMap $= ""){
%this-->macroTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
%this-->macroTexCtrl.setBitmap( %mat.macroMap );
}
if (%mat.normalMap $= ""){
%this-->normTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
@ -373,6 +401,10 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
%this-->detDistanceCtrl.setText( %mat.detailDistance );
%this-->sideProjectionCtrl.setValue( %mat.useSideProjection );
%this-->parallaxScaleCtrl.setText( %mat.parallaxScale );
%this-->macroSizeCtrl.setText( %mat.macroSize );
%this-->macroStrengthCtrl.setText( %mat.macroStrength );
%this-->macroDistanceCtrl.setText( %mat.macroDistance );
%this.activateMaterialCtrls( true );
}
@ -411,12 +443,21 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
}else{
%newDetail = %this-->detailTexCtrl.bitmap;
}
if (%this-->macroTexCtrl.bitmap $= "tools/materialeditor/gui/unknownImage"){
%newMacro = "";
}else{
%newMacro = %this-->macroTexCtrl.bitmap;
}
%detailSize = %this-->detSizeCtrl.getText();
%diffuseSize = %this-->baseSizeCtrl.getText();
%detailStrength = %this-->detStrengthCtrl.getText();
%detailDistance = %this-->detDistanceCtrl.getText();
%useSideProjection = %this-->sideProjectionCtrl.getValue();
%parallaxScale = %this-->parallaxScaleCtrl.getText();
%macroSize = %this-->macroSizeCtrl.getText();
%macroStrength = %this-->macroStrengthCtrl.getText();
%macroDistance = %this-->macroDistanceCtrl.getText();
// If no properties of this materials have changed,
// return.
@ -425,11 +466,15 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap $= %newDiffuse &&
%mat.normalMap $= %newNormal &&
%mat.detailMap $= %newDetail &&
%mat.macroMap $= %newMacro &&
%mat.detailSize == %detailSize &&
%mat.diffuseSize == %diffuseSize &&
%mat.detailStrength == %detailStrength &&
%mat.detailDistance == %detailDistance &&
%mat.useSideProjection == %useSideProjection &&
%mat.macroSize == %macroSize &&
%mat.macroStrength == %macroStrength &&
%mat.macroDistance == %macroDistance &&
%mat.parallaxScale == %parallaxScale )
return;
@ -454,10 +499,14 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap = %newDiffuse;
%mat.normalMap = %newNormal;
%mat.detailMap = %newDetail;
%mat.macroMap = %newMacro;
%mat.detailSize = %detailSize;
%mat.diffuseSize = %diffuseSize;
%mat.detailStrength = %detailStrength;
%mat.detailDistance = %detailDistance;
%mat.macroSize = %macroSize;
%mat.macroStrength = %macroStrength;
%mat.macroDistance = %macroDistance;
%mat.useSideProjection = %useSideProjection;
%mat.parallaxScale = %parallaxScale;
@ -495,10 +544,14 @@ function TerrainMaterialDlg::snapshotMaterials( %this )
diffuseMap = %mat.diffuseMap;
normalMap = %mat.normalMap;
detailMap = %mat.detailMap;
macroMap = %mat.macroMap;
detailSize = %mat.detailSize;
diffuseSize = %mat.diffuseSize;
detailStrength = %mat.detailStrength;
detailDistance = %mat.detailDistance;
macroSize = %mat.macroSize;
macroStrength = %mat.macroStrength;
macroDistance = %mat.macroDistance;
useSideProjection = %mat.useSideProjection;
parallaxScale = %mat.parallaxScale;
};
@ -525,10 +578,14 @@ function TerrainMaterialDlg::restoreMaterials( %this )
%mat.diffuseMap = %obj.diffuseMap;
%mat.normalMap = %obj.normalMap;
%mat.detailMap = %obj.detailMap;
%mat.macroMap = %obj.macroMap;
%mat.detailSize = %obj.detailSize;
%mat.diffuseSize = %obj.diffuseSize;
%mat.detailStrength = %obj.detailStrength;
%mat.detailDistance = %obj.detailDistance;
%mat.macroSize = %obj.macroSize;
%mat.macroStrength = %obj.macroStrength;
%mat.macroDistance = %obj.macroDistance;
%mat.useSideProjection = %obj.useSideProjection;
%mat.parallaxScale = %obj.parallaxScale;
}

View file

@ -247,6 +247,29 @@ function TerrainMaterialDlg::changeDetail( %this )
%ctrl.setBitmap( %file );
}
//----------------------------------------------------------------------------
function TerrainMaterialDlg::changeMacro( %this )
{
%ctrl = %this-->macroTexCtrl;
%file = %ctrl.bitmap;
if( getSubStr( %file, 0 , 6 ) $= "tools/" )
%file = "";
%file = TerrainMaterialDlg._selectTextureFileDialog( %file );
if( %file $= "" )
{
if( %ctrl.bitmap !$= "" )
%file = %ctrl.bitmap;
else
%file = "tools/materialeditor/gui/unknownImage";
}
%file = makeRelativePath( %file, getMainDotCsDir() );
%ctrl.setBitmap( %file );
}
//-----------------------------------------------------------------------------
function TerrainMaterialDlg::changeNormal( %this )
@ -362,6 +385,11 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
}else{
%this-->detailTexCtrl.setBitmap( %mat.detailMap );
}
if (%mat.macroMap $= ""){
%this-->macroTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
%this-->macroTexCtrl.setBitmap( %mat.macroMap );
}
if (%mat.normalMap $= ""){
%this-->normTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
@ -373,6 +401,10 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
%this-->detDistanceCtrl.setText( %mat.detailDistance );
%this-->sideProjectionCtrl.setValue( %mat.useSideProjection );
%this-->parallaxScaleCtrl.setText( %mat.parallaxScale );
%this-->macroSizeCtrl.setText( %mat.macroSize );
%this-->macroStrengthCtrl.setText( %mat.macroStrength );
%this-->macroDistanceCtrl.setText( %mat.macroDistance );
%this.activateMaterialCtrls( true );
}
@ -411,12 +443,21 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
}else{
%newDetail = %this-->detailTexCtrl.bitmap;
}
if (%this-->macroTexCtrl.bitmap $= "tools/materialeditor/gui/unknownImage"){
%newMacro = "";
}else{
%newMacro = %this-->macroTexCtrl.bitmap;
}
%detailSize = %this-->detSizeCtrl.getText();
%diffuseSize = %this-->baseSizeCtrl.getText();
%detailStrength = %this-->detStrengthCtrl.getText();
%detailDistance = %this-->detDistanceCtrl.getText();
%useSideProjection = %this-->sideProjectionCtrl.getValue();
%parallaxScale = %this-->parallaxScaleCtrl.getText();
%macroSize = %this-->macroSizeCtrl.getText();
%macroStrength = %this-->macroStrengthCtrl.getText();
%macroDistance = %this-->macroDistanceCtrl.getText();
// If no properties of this materials have changed,
// return.
@ -425,11 +466,15 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap $= %newDiffuse &&
%mat.normalMap $= %newNormal &&
%mat.detailMap $= %newDetail &&
%mat.macroMap $= %newMacro &&
%mat.detailSize == %detailSize &&
%mat.diffuseSize == %diffuseSize &&
%mat.detailStrength == %detailStrength &&
%mat.detailDistance == %detailDistance &&
%mat.useSideProjection == %useSideProjection &&
%mat.macroSize == %macroSize &&
%mat.macroStrength == %macroStrength &&
%mat.macroDistance == %macroDistance &&
%mat.parallaxScale == %parallaxScale )
return;
@ -454,10 +499,14 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap = %newDiffuse;
%mat.normalMap = %newNormal;
%mat.detailMap = %newDetail;
%mat.macroMap = %newMacro;
%mat.detailSize = %detailSize;
%mat.diffuseSize = %diffuseSize;
%mat.detailStrength = %detailStrength;
%mat.detailDistance = %detailDistance;
%mat.macroSize = %macroSize;
%mat.macroStrength = %macroStrength;
%mat.macroDistance = %macroDistance;
%mat.useSideProjection = %useSideProjection;
%mat.parallaxScale = %parallaxScale;
@ -495,10 +544,14 @@ function TerrainMaterialDlg::snapshotMaterials( %this )
diffuseMap = %mat.diffuseMap;
normalMap = %mat.normalMap;
detailMap = %mat.detailMap;
macroMap = %mat.macroMap;
detailSize = %mat.detailSize;
diffuseSize = %mat.diffuseSize;
detailStrength = %mat.detailStrength;
detailDistance = %mat.detailDistance;
macroSize = %mat.macroSize;
macroStrength = %mat.macroStrength;
macroDistance = %mat.macroDistance;
useSideProjection = %mat.useSideProjection;
parallaxScale = %mat.parallaxScale;
};
@ -525,10 +578,14 @@ function TerrainMaterialDlg::restoreMaterials( %this )
%mat.diffuseMap = %obj.diffuseMap;
%mat.normalMap = %obj.normalMap;
%mat.detailMap = %obj.detailMap;
%mat.macroMap = %obj.macroMap;
%mat.detailSize = %obj.detailSize;
%mat.diffuseSize = %obj.diffuseSize;
%mat.detailStrength = %obj.detailStrength;
%mat.detailDistance = %obj.detailDistance;
%mat.macroSize = %obj.macroSize;
%mat.macroStrength = %obj.macroStrength;
%mat.macroDistance = %obj.macroDistance;
%mat.useSideProjection = %obj.useSideProjection;
%mat.parallaxScale = %obj.parallaxScale;
}

View file

@ -6,7 +6,7 @@
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "800 600";
Extent = "800 768";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -20,8 +20,8 @@
HorizSizing = "center";
VertSizing = "center";
position = "221 151";
Extent = "394 322";
MinExtent = "358 298";
Extent = "394 432";
MinExtent = "358 432";
canSave = "1";
Visible = "1";
tooltipprofile = "ToolsGuiToolTipProfile";
@ -106,7 +106,7 @@
HorizSizing = "left";
VertSizing = "height";
position = "202 26";
Extent = "185 263";
Extent = "185 363";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -132,7 +132,7 @@
Visible = "1";
tooltipprofile = "ToolsGuiToolTipProfile";
hovertime = "1000";
bitmap = "tools/gui/images/separator-v";
bitmap = "core/art/gui/images/separator-v";
wrap = "0";
};
new GuiTextCtrl() {
@ -438,7 +438,7 @@
Profile = "ToolsGuiDefaultProfile";
HorizSizing = "width";
VertSizing = "bottom";
position = "6 206";
position = "6 295";
Extent = "185 50";
MinExtent = "8 2";
canSave = "1";
@ -622,6 +622,333 @@
passwordMask = "*";
};
};
new GuiBitmapCtrl() {
bitmap = "tools/gui/images/separator-v";
wrap = "0";
position = "6 288";
extent = "175 2";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiContainer() {
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "6 122";
extent = "185 72";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";
new GuiBitmapCtrl() {
bitmap = "tools/materialeditor/gui/unknownImage";
wrap = "0";
position = "1 1";
extent = "47 47";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroTexCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiBitmapButtonCtrl() {
bitmap = "tools/materialEditor/gui/cubemapBtnBorder";
bitmapMode = "Stretched";
autoFitExtents = "0";
useModifiers = "0";
useStates = "1";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "1 1";
extent = "48 48";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
command = "TerrainMaterialDlg.changeMacro();";
tooltipProfile = "ToolsGuiDefaultProfile";
tooltip = "Change the active Macro Map for this layer.";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Macro";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "56 -3";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "EditorTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "None";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "56 17";
extent = "116 17";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiButtonCtrl() {
text = "Edit";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "116 0";
extent = "40 16";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "bottom";
profile = "ToolsGuiButtonProfile";
visible = "1";
active = "1";
command = "TerrainMaterialDlg.changeMacro();";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiBitmapButtonCtrl() {
bitmap = "tools/gui/images/delete";
bitmapMode = "Stretched";
autoFitExtents = "0";
useModifiers = "0";
useStates = "1";
groupNum = "-1";
buttonType = "PushButton";
useMouseEvents = "0";
position = "159 0";
extent = "16 16";
minExtent = "8 2";
horizSizing = "left";
vertSizing = "bottom";
profile = "ToolsGuiDefaultProfile";
visible = "1";
active = "1";
command = "TerrainMaterialDlg-->macroTexCtrl.setBitmap(\"tools/materialeditor/gui/unknownImage\");";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Size";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "132 33";
extent = "39 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl() {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "94 32";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroSizeCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Strength";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "39 54";
extent = "46 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl() {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "1 53";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroStrengthCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextCtrl() {
text = "Distance";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "132 54";
extent = "45 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiTextEditCtrl() {
historySize = "0";
tabComplete = "0";
sinkAllKeyEvents = "0";
password = "0";
passwordMask = "*";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "0";
anchorBottom = "0";
anchorLeft = "0";
anchorRight = "0";
position = "94 53";
extent = "34 18";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "ToolsGuiTextEditProfile";
visible = "1";
active = "1";
tooltipProfile = "ToolsGuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
internalName = "macroDistanceCtrl";
canSave = "1";
canSaveDynamicFields = "0";
};
};
new GuiBitmapCtrl() {
canSaveDynamicFields = "0";
isContainer = "0";
@ -644,7 +971,7 @@
Profile = "ToolsGuiDefaultProfile";
HorizSizing = "width";
VertSizing = "bottom";
position = "6 122";
position = "6 206";
Extent = "185 72";
MinExtent = "8 2";
canSave = "1";
@ -933,7 +1260,7 @@
HorizSizing = "width";
VertSizing = "height";
position = "6 42";
Extent = "189 273";
Extent = "189 373";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -947,7 +1274,7 @@
HorizSizing = "width";
VertSizing = "height";
position = "0 0";
Extent = "189 274";
Extent = "189 374";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
@ -1006,7 +1333,7 @@
Profile = "ToolsGuiButtonProfile";
HorizSizing = "left";
VertSizing = "top";
position = "202 294";
position = "202 394";
Extent = "98 22";
MinExtent = "8 2";
canSave = "1";
@ -1025,7 +1352,7 @@
Profile = "ToolsGuiButtonProfile";
HorizSizing = "left";
VertSizing = "top";
position = "307 294";
position = "307 394";
Extent = "80 22";
MinExtent = "8 2";
canSave = "1";

View file

@ -247,6 +247,29 @@ function TerrainMaterialDlg::changeDetail( %this )
%ctrl.setBitmap( %file );
}
//----------------------------------------------------------------------------
function TerrainMaterialDlg::changeMacro( %this )
{
%ctrl = %this-->macroTexCtrl;
%file = %ctrl.bitmap;
if( getSubStr( %file, 0 , 6 ) $= "tools/" )
%file = "";
%file = TerrainMaterialDlg._selectTextureFileDialog( %file );
if( %file $= "" )
{
if( %ctrl.bitmap !$= "" )
%file = %ctrl.bitmap;
else
%file = "tools/materialeditor/gui/unknownImage";
}
%file = makeRelativePath( %file, getMainDotCsDir() );
%ctrl.setBitmap( %file );
}
//-----------------------------------------------------------------------------
function TerrainMaterialDlg::changeNormal( %this )
@ -362,6 +385,11 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
}else{
%this-->detailTexCtrl.setBitmap( %mat.detailMap );
}
if (%mat.macroMap $= ""){
%this-->macroTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
%this-->macroTexCtrl.setBitmap( %mat.macroMap );
}
if (%mat.normalMap $= ""){
%this-->normTexCtrl.setBitmap( "tools/materialeditor/gui/unknownImage" );
}else{
@ -373,6 +401,10 @@ function TerrainMaterialDlg::setActiveMaterial( %this, %mat )
%this-->detDistanceCtrl.setText( %mat.detailDistance );
%this-->sideProjectionCtrl.setValue( %mat.useSideProjection );
%this-->parallaxScaleCtrl.setText( %mat.parallaxScale );
%this-->macroSizeCtrl.setText( %mat.macroSize );
%this-->macroStrengthCtrl.setText( %mat.macroStrength );
%this-->macroDistanceCtrl.setText( %mat.macroDistance );
%this.activateMaterialCtrls( true );
}
@ -411,12 +443,21 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
}else{
%newDetail = %this-->detailTexCtrl.bitmap;
}
if (%this-->macroTexCtrl.bitmap $= "tools/materialeditor/gui/unknownImage"){
%newMacro = "";
}else{
%newMacro = %this-->macroTexCtrl.bitmap;
}
%detailSize = %this-->detSizeCtrl.getText();
%diffuseSize = %this-->baseSizeCtrl.getText();
%detailStrength = %this-->detStrengthCtrl.getText();
%detailDistance = %this-->detDistanceCtrl.getText();
%useSideProjection = %this-->sideProjectionCtrl.getValue();
%parallaxScale = %this-->parallaxScaleCtrl.getText();
%macroSize = %this-->macroSizeCtrl.getText();
%macroStrength = %this-->macroStrengthCtrl.getText();
%macroDistance = %this-->macroDistanceCtrl.getText();
// If no properties of this materials have changed,
// return.
@ -425,11 +466,15 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap $= %newDiffuse &&
%mat.normalMap $= %newNormal &&
%mat.detailMap $= %newDetail &&
%mat.macroMap $= %newMacro &&
%mat.detailSize == %detailSize &&
%mat.diffuseSize == %diffuseSize &&
%mat.detailStrength == %detailStrength &&
%mat.detailDistance == %detailDistance &&
%mat.useSideProjection == %useSideProjection &&
%mat.macroSize == %macroSize &&
%mat.macroStrength == %macroStrength &&
%mat.macroDistance == %macroDistance &&
%mat.parallaxScale == %parallaxScale )
return;
@ -454,10 +499,14 @@ function TerrainMaterialDlg::saveDirtyMaterial( %this, %mat )
%mat.diffuseMap = %newDiffuse;
%mat.normalMap = %newNormal;
%mat.detailMap = %newDetail;
%mat.macroMap = %newMacro;
%mat.detailSize = %detailSize;
%mat.diffuseSize = %diffuseSize;
%mat.detailStrength = %detailStrength;
%mat.detailDistance = %detailDistance;
%mat.macroSize = %macroSize;
%mat.macroStrength = %macroStrength;
%mat.macroDistance = %macroDistance;
%mat.useSideProjection = %useSideProjection;
%mat.parallaxScale = %parallaxScale;
@ -495,10 +544,14 @@ function TerrainMaterialDlg::snapshotMaterials( %this )
diffuseMap = %mat.diffuseMap;
normalMap = %mat.normalMap;
detailMap = %mat.detailMap;
macroMap = %mat.macroMap;
detailSize = %mat.detailSize;
diffuseSize = %mat.diffuseSize;
detailStrength = %mat.detailStrength;
detailDistance = %mat.detailDistance;
macroSize = %mat.macroSize;
macroStrength = %mat.macroStrength;
macroDistance = %mat.macroDistance;
useSideProjection = %mat.useSideProjection;
parallaxScale = %mat.parallaxScale;
};
@ -525,10 +578,14 @@ function TerrainMaterialDlg::restoreMaterials( %this )
%mat.diffuseMap = %obj.diffuseMap;
%mat.normalMap = %obj.normalMap;
%mat.detailMap = %obj.detailMap;
%mat.macroMap = %obj.macroMap;
%mat.detailSize = %obj.detailSize;
%mat.diffuseSize = %obj.diffuseSize;
%mat.detailStrength = %obj.detailStrength;
%mat.detailDistance = %obj.detailDistance;
%mat.macroSize = %obj.macroSize;
%mat.macroStrength = %obj.macroStrength;
%mat.macroDistance = %obj.macroDistance;
%mat.useSideProjection = %obj.useSideProjection;
%mat.parallaxScale = %obj.parallaxScale;
}