Terrain Macro Texture

Adds another layer of detail-like texture to the terrain and the
interface updates in the Terrain Painter.
This commit is contained in:
xoltan 2013-03-27 18:58:37 -06:00
parent 769268784f
commit add2f8cb47
17 changed files with 2210 additions and 242 deletions

View file

@ -94,6 +94,10 @@ void TerrainBlock::_updateMaterials()
if ( mat->getDetailMap().isNotEmpty() &&
mat->getDetailDistance() > mMaxDetailDistance )
mMaxDetailDistance = mat->getDetailDistance();
if ( mat->getMacroMap().isNotEmpty() &&
mat->getMacroDistance() > mMaxDetailDistance )
mMaxDetailDistance = mat->getMacroDistance();
}
if ( mCell )