mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 07:20:40 +00:00
Merge pull request #316 from Areloch/UpdatedWindowsSettingsOptions
Updated version of OTHGMars' updated window and resolution options modes.
This commit is contained in:
commit
add299e1b8
12 changed files with 559 additions and 152 deletions
|
|
@ -533,6 +533,14 @@ void GuiGameListMenuCtrl::addRow(const char* label, const char* bitmapName, cons
|
|||
addRow(row, label, callback, icon, yPad, true, enabled, Row::Mode::Keybind, tooltip);
|
||||
}
|
||||
|
||||
void GuiGameListMenuCtrl::removeRow(const S32& row)
|
||||
{
|
||||
if (row == -1 || row >= mRows.size())
|
||||
return;
|
||||
|
||||
mRows.erase(row);
|
||||
}
|
||||
|
||||
Point2I GuiGameListMenuCtrl::getMinExtent() const
|
||||
{
|
||||
Point2I parentMin = Parent::getMinExtent();
|
||||
|
|
@ -1521,6 +1529,12 @@ DefineEngineMethod(GuiGameListMenuCtrl, addKeybindRow, void,
|
|||
object->addRow(label, bitmapName, callback, icon, yPad, enabled, tooltip);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, removeRow, void, (S32 row),,
|
||||
"Removes the row at the provided index")
|
||||
{
|
||||
object->removeRow(row);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOption, const char*, (S32 row), ,
|
||||
"Gets the text for the currently selected option of the given row.\n\n"
|
||||
"@param row Index of the row to get the option from.\n"
|
||||
|
|
|
|||
|
|
@ -163,6 +163,9 @@ public:
|
|||
|
||||
void addRow(const char* label, const char* bitmapName, const char* callback, S32 icon, S32 yPad, bool enabled, const char* tooltip);
|
||||
|
||||
//Removes row at the provided index
|
||||
void GuiGameListMenuCtrl::removeRow(const S32& row);
|
||||
|
||||
/// Gets the text for the currently selected option of the given row.
|
||||
///
|
||||
/// \param rowIndex Index of the row to get the option from.
|
||||
|
|
|
|||
|
|
@ -238,7 +238,8 @@ bool GuiCanvas::onAdd()
|
|||
mPlatformWindow->lockSize(true);
|
||||
|
||||
// Set a minimum on the window size so people can't break us by resizing tiny.
|
||||
mPlatformWindow->setMinimumWindowSize(Point2I(640,480));
|
||||
mPlatformWindow->setMinimumWindowSize(Point2I(Con::getIntVariable("$Video::minimumXResolution", 1024),
|
||||
Con::getIntVariable("$Video::minimumYResolution", 720)));
|
||||
|
||||
// Now, we have to hook in our event callbacks so we'll get
|
||||
// appropriate events from the window.
|
||||
|
|
@ -2462,6 +2463,35 @@ DefineEngineMethod( GuiCanvas, getMonitorRect, RectI, (S32 index),,
|
|||
return PlatformWindowManager::get()->getMonitorRect(index);
|
||||
}
|
||||
|
||||
DefineEngineMethod( GuiCanvas, getMonitorUsableRect, RectI, (S32 index),,
|
||||
"@brief Use this function to get the usable desktop area represented by a display, with the primary display located at 0,0.\n\n"
|
||||
"This is the same area as Canvas.getMonitorRect() reports, but with portions reserved by the system removed. "
|
||||
"For example, on Apple Mac OS X, this subtracts the area occupied by the menu bar and dock.\n"
|
||||
"Setting a window to be fullscreen generally bypasses these unusable areas, so these are good guidelines for "
|
||||
"the maximum space available to a non - fullscreen window."
|
||||
"@param index The monitor index.\n\n"
|
||||
"@return The rectangular region of the requested monitor.")
|
||||
{
|
||||
return PlatformWindowManager::get()->getMonitorUsableRect(index);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiCanvas, getMonitorModeCount, S32, (S32 monitorIndex), (0),
|
||||
"Gets the number of video modes available on the selected monitor.\n\n")
|
||||
{
|
||||
return PlatformWindowManager::get()->getMonitorModeCount(monitorIndex);
|
||||
}
|
||||
DefineEngineMethod(GuiCanvas, getMonitorMode, const char*, (S32 monitorIndex, S32 modeIndex), (0),
|
||||
"Gets a video mode string from the selected monitor.\n\n")
|
||||
{
|
||||
char* buf = Con::getReturnBuffer(PlatformWindowManager::get()->getMonitorMode(monitorIndex, modeIndex));
|
||||
return buf;
|
||||
}
|
||||
DefineEngineMethod(GuiCanvas, getMonitorDesktopMode, const char*, (S32 monitorIndex), (0),
|
||||
"Gets the current desktop mode for the selected monitor.\n\n")
|
||||
{
|
||||
char* buf = Con::getReturnBuffer(PlatformWindowManager::get()->getMonitorDesktopMode(monitorIndex));
|
||||
return buf;
|
||||
}
|
||||
|
||||
DefineEngineMethod( GuiCanvas, getVideoMode, const char*, (),,
|
||||
"@brief Gets the current screen mode as a string.\n\n"
|
||||
|
|
@ -2698,8 +2728,11 @@ DefineEngineMethod( GuiCanvas, restoreWindow, void, (), , "() - restore this can
|
|||
DefineEngineMethod( GuiCanvas, setFocus, void, (), , "() - Claim OS input focus for this canvas' window.")
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if( window )
|
||||
if (window)
|
||||
{
|
||||
window->setFocus();
|
||||
window->appEvent.trigger(window->getWindowId(), GainFocus);
|
||||
}
|
||||
}
|
||||
|
||||
DefineEngineMethod( GuiCanvas, setMenuBar, void, ( GuiControl* menu ),,
|
||||
|
|
|
|||
|
|
@ -90,6 +90,23 @@ public:
|
|||
// Get the requested monitor's rectangular region.
|
||||
virtual RectI getMonitorRect(U32 index) { return RectI(0, 0, 0, 0); }
|
||||
|
||||
// Get the requested monitor's rectangular region.
|
||||
// Use this function to get the usable desktop area represented by a display,
|
||||
// with the primary display located at 0,0.
|
||||
virtual RectI getMonitorUsableRect(U32 index) { return RectI(0, 0, 0, 0); }
|
||||
|
||||
// Retrieve the number of display modes available on a monitor. Provides a default
|
||||
// count of 0 for systems that don't provide information on connected monitors.
|
||||
virtual U32 getMonitorModeCount(U32 monitorIndex) { return 0; }
|
||||
|
||||
// Gets a display mode for a specific monitor. Provides a default of "" for platorms
|
||||
// that do not provide information on connected monitors.
|
||||
virtual const String getMonitorMode(U32 monitorIndex, U32 modeIndex) { return String::EmptyString; }
|
||||
|
||||
// Gets the current desktop display mode for a specific monitor. Provides a default
|
||||
// of "" for platorms that do not provide information on connected monitors.
|
||||
virtual const String getMonitorDesktopMode(U32 monitorIndex) { return String::EmptyString; }
|
||||
|
||||
/// Populate a vector with all monitors and their extents in window space.
|
||||
virtual void getMonitorRegions(Vector<RectI> ®ions) = 0;
|
||||
|
||||
|
|
@ -152,4 +169,4 @@ private:
|
|||
/// need to get the window manager from somewhere else.
|
||||
PlatformWindowManager *CreatePlatformWindowManager();
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -161,10 +161,18 @@ void PlatformWindowSDL::_setVideoMode( const GFXVideoMode &mode )
|
|||
{
|
||||
mVideoMode = mode;
|
||||
mSuppressReset = true;
|
||||
S32 newDisplay = Con::getIntVariable("pref::Video::deviceId", 0);
|
||||
|
||||
// Set our window to have the right style based on the mode
|
||||
if(mode.fullScreen && !Platform::getWebDeployment() && !mOffscreenRender)
|
||||
{
|
||||
{
|
||||
SDL_Rect rect_sdl;
|
||||
// Move the window onto the correct monitor before setting fullscreen
|
||||
if (0 == SDL_GetDisplayBounds(newDisplay, &rect_sdl))
|
||||
{
|
||||
SDL_SetWindowPosition(mWindowHandle, rect_sdl.x, rect_sdl.y);
|
||||
}
|
||||
|
||||
setSize(mode.resolution);
|
||||
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN);
|
||||
|
|
@ -187,10 +195,19 @@ void PlatformWindowSDL::_setVideoMode( const GFXVideoMode &mode )
|
|||
SDL_SetWindowFullscreen( mWindowHandle, 0);
|
||||
}
|
||||
|
||||
// Restore the window to it's original size/position before applying changes
|
||||
SDL_RestoreWindow(mWindowHandle);
|
||||
|
||||
// pref::Video::deviceMode values 0-windowed, 1-borderless, 2-fullscreen
|
||||
bool hasBorder = (0 == Con::getIntVariable("pref::Video::deviceMode", 0));
|
||||
SDL_SetWindowBordered(mWindowHandle, hasBorder ? SDL_TRUE : SDL_FALSE);
|
||||
setSize(mode.resolution);
|
||||
centerWindow();
|
||||
SDL_SetWindowPosition(mWindowHandle, SDL_WINDOWPOS_CENTERED_DISPLAY(newDisplay), SDL_WINDOWPOS_CENTERED_DISPLAY(newDisplay));
|
||||
if (hasBorder && Con::getBoolVariable("pref::Video::isMaximized", false))
|
||||
SDL_MaximizeWindow(mWindowHandle);
|
||||
}
|
||||
|
||||
getScreenResChangeSignal().trigger(this, true);
|
||||
mSuppressReset = false;
|
||||
}
|
||||
|
||||
|
|
@ -216,7 +233,7 @@ void PlatformWindowSDL::_setFullscreen(const bool fullscreen)
|
|||
if(fullscreen && !mOffscreenRender)
|
||||
{
|
||||
Con::printf("PlatformWindowSDL::setFullscreen (full) enter");
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
SDL_SetWindowFullscreen( mWindowHandle, SDL_WINDOW_FULLSCREEN);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -245,7 +262,7 @@ const char * PlatformWindowSDL::getCaption()
|
|||
|
||||
void PlatformWindowSDL::setFocus()
|
||||
{
|
||||
SDL_SetWindowInputFocus(mWindowHandle);
|
||||
SDL_RaiseWindow(mWindowHandle);
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::setClientExtent( const Point2I newExtent )
|
||||
|
|
@ -322,11 +339,6 @@ void PlatformWindowSDL::centerWindow()
|
|||
bool PlatformWindowSDL::setSize( const Point2I &newSize )
|
||||
{
|
||||
SDL_SetWindowSize(mWindowHandle, newSize.x, newSize.y);
|
||||
|
||||
// Let GFX get an update about the new resolution
|
||||
if (mTarget.isValid())
|
||||
mTarget->resetMode();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -475,6 +487,12 @@ void PlatformWindowSDL::_triggerMouseButtonNotify(const SDL_Event& event)
|
|||
case SDL_BUTTON_MIDDLE:
|
||||
button = 2;
|
||||
break;
|
||||
case SDL_BUTTON_X1:
|
||||
button = 3;
|
||||
break;
|
||||
case SDL_BUTTON_X2:
|
||||
button = 4;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
|
@ -547,6 +565,24 @@ void PlatformWindowSDL::_triggerTextNotify(const SDL_Event& evt)
|
|||
}
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::_updateMonitorFromMove(const SDL_Event& evt)
|
||||
{
|
||||
SDL_Rect sdlRect;
|
||||
S32 monitorCount = SDL_GetNumVideoDisplays();
|
||||
for (S32 index = 0; index < monitorCount; ++index)
|
||||
{
|
||||
if (0 == SDL_GetDisplayBounds(index, &sdlRect))
|
||||
{
|
||||
if ((evt.window.data1 >= sdlRect.x) && (evt.window.data1 < (sdlRect.x + sdlRect.w)) &&
|
||||
(evt.window.data2 >= sdlRect.y) && (evt.window.data2 < (sdlRect.y + sdlRect.h)))
|
||||
{
|
||||
Con::setIntVariable("pref::Video::deviceId", index);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PlatformWindowSDL::_processSDLEvent(SDL_Event &evt)
|
||||
{
|
||||
switch(evt.type)
|
||||
|
|
@ -594,7 +630,11 @@ void PlatformWindowSDL::_processSDLEvent(SDL_Event &evt)
|
|||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
appEvent.trigger(getWindowId(), LoseFocus);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
case SDL_WINDOWEVENT_MOVED:
|
||||
{
|
||||
_updateMonitorFromMove(evt);
|
||||
break;
|
||||
}
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
{
|
||||
int width, height;
|
||||
|
|
@ -602,6 +642,7 @@ void PlatformWindowSDL::_processSDLEvent(SDL_Event &evt)
|
|||
mVideoMode.resolution.set(width, height);
|
||||
getGFXTarget()->resetMode();
|
||||
resizeEvent.trigger(getWindowId(), width, height);
|
||||
getScreenResChangeSignal().trigger(this, true);
|
||||
break;
|
||||
}
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
|
|
@ -609,6 +650,14 @@ void PlatformWindowSDL::_processSDLEvent(SDL_Event &evt)
|
|||
appEvent.trigger(getWindowId(), WindowClose);
|
||||
mClosing = true;
|
||||
}
|
||||
case SDL_WINDOWEVENT_MINIMIZED:
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
Con::setBoolVariable("pref::Video::isMaximized", true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
Con::setBoolVariable("pref::Video::isMaximized", false);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -98,6 +98,7 @@ private:
|
|||
void _triggerMouseWheelNotify(const SDL_Event& event);
|
||||
void _triggerKeyNotify(const SDL_Event& event);
|
||||
void _triggerTextNotify(const SDL_Event& event);
|
||||
void _updateMonitorFromMove(const SDL_Event& event);
|
||||
|
||||
public:
|
||||
PlatformWindowSDL();
|
||||
|
|
|
|||
|
|
@ -143,6 +143,74 @@ RectI PlatformWindowManagerSDL::getMonitorRect(U32 index)
|
|||
return RectI(sdlRect.x, sdlRect.y, sdlRect.w, sdlRect.h);
|
||||
}
|
||||
|
||||
RectI PlatformWindowManagerSDL::getMonitorUsableRect(U32 index)
|
||||
{
|
||||
SDL_Rect sdlRect;
|
||||
if (0 != SDL_GetDisplayUsableBounds(index, &sdlRect))
|
||||
{
|
||||
Con::errorf("SDL_GetDisplayUsableBounds() failed: %s", SDL_GetError());
|
||||
return RectI(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
return RectI(sdlRect.x, sdlRect.y, sdlRect.w, sdlRect.h);
|
||||
}
|
||||
|
||||
U32 PlatformWindowManagerSDL::getMonitorModeCount(U32 monitorIndex)
|
||||
{
|
||||
S32 modeCount = SDL_GetNumDisplayModes(monitorIndex);
|
||||
if (modeCount < 0)
|
||||
{
|
||||
Con::errorf("SDL_GetNumDisplayModes(%d) failed: %s", monitorIndex, SDL_GetError());
|
||||
modeCount = 0;
|
||||
}
|
||||
|
||||
return (U32)modeCount;
|
||||
}
|
||||
|
||||
const String PlatformWindowManagerSDL::getMonitorMode(U32 monitorIndex, U32 modeIndex)
|
||||
{
|
||||
SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 };
|
||||
if (SDL_GetDisplayMode(monitorIndex, modeIndex, &mode) != 0)
|
||||
{
|
||||
Con::errorf("SDL_GetDisplayMode(%d, %d) failed: %s", monitorIndex, modeIndex, SDL_GetError());
|
||||
return String::EmptyString;
|
||||
}
|
||||
|
||||
GFXVideoMode vm;
|
||||
vm.resolution.set(mode.w, mode.h);
|
||||
vm.refreshRate = mode.refresh_rate;
|
||||
vm.bitDepth = 32;
|
||||
vm.antialiasLevel = 0;
|
||||
vm.fullScreen = false;
|
||||
vm.wideScreen = false;
|
||||
|
||||
return vm.toString();
|
||||
}
|
||||
|
||||
const String PlatformWindowManagerSDL::getMonitorDesktopMode(U32 monitorIndex)
|
||||
{
|
||||
SDL_DisplayMode mode = { SDL_PIXELFORMAT_UNKNOWN, 0, 0, 0, 0 };
|
||||
if (SDL_GetDesktopDisplayMode(monitorIndex, &mode) != 0)
|
||||
{
|
||||
Con::errorf("SDL_GetDesktopDisplayMode(%d) failed: %s", monitorIndex, SDL_GetError());
|
||||
return String::EmptyString;
|
||||
}
|
||||
|
||||
GFXVideoMode vm;
|
||||
vm.resolution.set(mode.w, mode.h);
|
||||
vm.refreshRate = mode.refresh_rate;
|
||||
|
||||
int bbp;
|
||||
unsigned int r, g, b, a;
|
||||
SDL_PixelFormatEnumToMasks(mode.format, &bbp, &r, &g, &b, &a);
|
||||
vm.bitDepth = bbp;
|
||||
vm.antialiasLevel = 0;
|
||||
vm.fullScreen = false;
|
||||
vm.wideScreen = ((mode.w / 16) * 9) == mode.h;
|
||||
|
||||
return vm.toString();
|
||||
}
|
||||
|
||||
void PlatformWindowManagerSDL::getMonitorRegions(Vector<RectI> ®ions)
|
||||
{
|
||||
SDL_Rect sdlRect;
|
||||
|
|
@ -251,6 +319,9 @@ PlatformWindow *PlatformWindowManagerSDL::createWindow(GFXDevice *device, const
|
|||
|
||||
linkWindow(window);
|
||||
|
||||
SDL_SetWindowMinimumSize(window->mWindowHandle, Con::getIntVariable("$Video::minimumXResolution", 1024),
|
||||
Con::getIntVariable("$Video::minimumYResolution", 720));
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
|
|
@ -513,3 +584,4 @@ AFTER_MODULE_INIT(gfx)
|
|||
SDL_StopTextInput();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -109,6 +109,10 @@ public:
|
|||
virtual U32 getMonitorCount();
|
||||
virtual const char* getMonitorName(U32 index);
|
||||
virtual RectI getMonitorRect(U32 index);
|
||||
virtual RectI getMonitorUsableRect(U32 index);
|
||||
virtual U32 getMonitorModeCount(U32 monitorIndex);
|
||||
virtual const String getMonitorMode(U32 monitorIndex, U32 modeIndex);
|
||||
virtual const String getMonitorDesktopMode(U32 monitorIndex);
|
||||
|
||||
virtual void getMonitorRegions(Vector<RectI> ®ions);
|
||||
virtual PlatformWindow *createWindow(GFXDevice *device, const GFXVideoMode &mode);
|
||||
|
|
@ -133,4 +137,4 @@ public:
|
|||
void updateSDLTextInputState(KeyboardInputState state);
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue