Add reverb

Adds reverb functionality to sound system

TODO: Make a proper sfxMixer api that will route voices to channels that have the effects slots added to them. this is just a place holder for a more complete implementation
This commit is contained in:
marauder2k7 2026-03-13 18:55:55 +00:00
parent 15a7b8cce0
commit acda0354d6
11 changed files with 830 additions and 1002 deletions

View file

@ -210,9 +210,9 @@ class SFXVoice : public StrongRefBase,
F32 outerAngle,
F32 outerVolume ) = 0;
/// Set the reverb properties for playback of this sound.
/// Allow this sound to use SFXEnvironment reverb.
/// @note Has no effect on devices that do not support reverb.
virtual void setReverb( const SFXSoundReverbProperties& reverb ) {}
virtual void setReverb( bool useReverb ) {}
/// Set the priority of this voice. Default 1.0.
/// @note Has no effect on devices that do not support voice management.