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Add reverb
Adds reverb functionality to sound system TODO: Make a proper sfxMixer api that will route voices to channels that have the effects slots added to them. this is just a place holder for a more complete implementation
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11 changed files with 830 additions and 1002 deletions
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@ -170,9 +170,6 @@ class SFXDescription : public SimDataBlock
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/// The number of streaming packets to read and buffer in advance.
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/// Only relevant if "isStreaming" is true.
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U32 mStreamReadAhead;
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/// Reverb properties for sound playback.
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SFXSoundReverbProperties mReverb;
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/// Parameters to which sources playing with this description should automatically
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/// connect when created.
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@ -202,4 +199,4 @@ class SFXDescription : public SimDataBlock
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};
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#endif // _SFXDESCRIPTION_H_
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#endif // _SFXDESCRIPTION_H_
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