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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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133 changed files with 1716 additions and 2087 deletions
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@ -58,16 +58,20 @@ U32 GFXTextureObject::dumpActiveTOs()
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return smActiveTOCount;
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}
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#endif // TORQUE_DEBUG
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DefineEngineFunction( dumpTextureObjects, void, (),,
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"Dumps a list of all active texture objects to the console.\n"
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"@note This function is only available in debug builds.\n"
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"@ingroup GFX\n" )
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{
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#ifdef TORQUE_DEBUG
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GFXTextureObject::dumpActiveTOs();
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#endif
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}
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#endif // TORQUE_DEBUG
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//-----------------------------------------------------------------------------
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// GFXTextureObject
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//-----------------------------------------------------------------------------
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