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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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133 changed files with 1716 additions and 2087 deletions
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@ -20,6 +20,7 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "console/engineAPI.h"
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#include "platform/platform.h"
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#include "T3D/gameBase/gameProcess.h"
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@ -33,7 +34,7 @@ ClientProcessList* ClientProcessList::smClientProcessList = NULL;
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ServerProcessList* ServerProcessList::smServerProcessList = NULL;
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static U32 gNetOrderNextId = 0;
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ConsoleFunction( dumpProcessList, void, 1, 1,
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DefineConsoleFunction( dumpProcessList, void, ( bool allow ), ,
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"Dumps all ProcessObjects in ServerProcessList and ClientProcessList to the console." )
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{
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Con::printf( "client process list:" );
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