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Doc changes for RayInfo distance
Doc changes for the containerRayCast DefineEngineFunction to include the distance.
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@ -1612,7 +1612,8 @@ DefineEngineFunction( containerRayCast, const char*,
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"@returns A string containing either null, if nothing was struck, or these fields:\n"
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"<ul><li>The ID of the object that was struck.</li>"
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"<li>The x, y, z position that it was struck.</li>"
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"<li>The x, y, z of the normal of the face that was struck.</li></ul>"
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"<li>The x, y, z of the normal of the face that was struck.</li>"
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"<li>The distance between the start point and the position we hit.</li></ul>"
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"@ingroup Game")
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{
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