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https://github.com/TorqueGameEngines/Torque3D.git
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Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
This commit is contained in:
commit
ac77315e29
36 changed files with 1157 additions and 763 deletions
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@ -27,7 +27,6 @@
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#include "shaderGen/HLSL/shaderFeatureHLSL.h"
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#include "shaderGen/featureMgr.h"
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#include "shaderGen/HLSL/bumpHLSL.h"
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#include "shaderGen/HLSL/pixSpecularHLSL.h"
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#include "shaderGen/HLSL/depthHLSL.h"
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#include "shaderGen/HLSL/debugVizFeatureHLSL.h"
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#include "shaderGen/HLSL/paraboloidHLSL.h"
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@ -71,9 +70,7 @@ void _initShaderGenHLSL( ShaderGen *shaderGen )
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FEATUREMGR->registerFeature( MFT_IsTranslucentZWrite, new NamedFeatureHLSL( "Translucent ZWrite" ) );
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FEATUREMGR->registerFeature( MFT_Visibility, new VisibilityFeatHLSL );
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FEATUREMGR->registerFeature( MFT_Fog, new FogFeatHLSL );
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FEATUREMGR->registerFeature( MFT_SpecularMap, new SpecularMapHLSL );
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FEATUREMGR->registerFeature( MFT_AccuMap, new AccuTexFeatHLSL );
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FEATUREMGR->registerFeature( MFT_GlossMap, new NamedFeatureHLSL( "Gloss Map" ) );
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FEATUREMGR->registerFeature( MFT_LightbufferMRT, new NamedFeatureHLSL( "Lightbuffer MRT" ) );
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FEATUREMGR->registerFeature( MFT_RenderTarget1_Zero, new RenderTargetZeroHLSL( ShaderFeature::RenderTarget1 ) );
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FEATUREMGR->registerFeature( MFT_RenderTarget2_Zero, new RenderTargetZeroHLSL( ShaderFeature::RenderTarget2 ) );
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@ -107,10 +104,10 @@ void _initShaderGenHLSL( ShaderGen *shaderGen )
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FEATUREMGR->registerFeature( MFT_ImposterVert, new ImposterVertFeatureHLSL );
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FEATUREMGR->registerFeature( MFT_isDeferred, new NamedFeatureHLSL( "Deferred Material" ) );
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FEATUREMGR->registerFeature( MFT_DeferredSpecMap, new DeferredSpecMapHLSL );
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FEATUREMGR->registerFeature( MFT_DeferredSpecVars, new DeferredSpecVarsHLSL );
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FEATUREMGR->registerFeature( MFT_DeferredMatInfoFlags, new DeferredMatInfoFlagsHLSL );
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FEATUREMGR->registerFeature( MFT_DeferredEmissive, new DeferredEmissiveHLSL);
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FEATUREMGR->registerFeature( MFT_PBRConfigMap, new PBRConfigMapHLSL);
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FEATUREMGR->registerFeature( MFT_PBRConfigVars, new PBRConfigVarsHLSL);
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FEATUREMGR->registerFeature( MFT_MatInfoFlags, new MatInfoFlagsHLSL );
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FEATUREMGR->registerFeature( MFT_GlowMap, new GlowMapHLSL);
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FEATUREMGR->registerFeature( MFT_SkyBox, new NamedFeatureHLSL( "skybox" ) );
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FEATUREMGR->registerFeature( MFT_HardwareSkinning, new HardwareSkinningFeatureHLSL );
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}
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