"AL: PSSM Cascade Viz" tool-button

Adds a debug toggle for the script-exposed global found c152ae86f3/Engine/source/lighting/advanced/advancedLightBinManager.cpp (L168)
This commit is contained in:
Azaezel 2015-07-27 23:00:54 -05:00
parent adc9c9e8a4
commit ac39253b98
2 changed files with 2 additions and 0 deletions

View file

@ -119,6 +119,7 @@ function initializeWorldEditor()
EVisibility.addOption( "AL: Light Specular Viz", "$AL_LightSpecularVisualizeVar", "toggleLightSpecularViz" );
EVisibility.addOption( "AL: Normals Viz", "$AL_NormalsVisualizeVar", "toggleNormalsViz" );
EVisibility.addOption( "AL: Depth Viz", "$AL_DepthVisualizeVar", "toggleDepthViz" );
EVisibility.addOption( "AL: PSSM Cascade Viz", "$AL::PSSMDebugRender", "" );
EVisibility.addOption( "Frustum Lock", "$Scene::lockCull", "" );
EVisibility.addOption( "Disable Zone Culling", "$Scene::disableZoneCulling", "" );
EVisibility.addOption( "Disable Terrain Occlusion", "$Scene::disableTerrainOcclusion", "" );

View file

@ -120,6 +120,7 @@ function initializeWorldEditor()
EVisibility.addOption( "AL: Normals Viz", "$AL_NormalsVisualizeVar", "toggleNormalsViz" );
EVisibility.addOption( "AL: Depth Viz", "$AL_DepthVisualizeVar", "toggleDepthViz" );
EVisibility.addOption( "AL: Glow Buffer", "$AL_GlowVisualizeVar", "toggleGlowViz" );
EVisibility.addOption( "AL: PSSM Cascade Viz", "$AL::PSSMDebugRender", "" );
EVisibility.addOption( "Frustum Lock", "$Scene::lockCull", "" );
EVisibility.addOption( "Disable Zone Culling", "$Scene::disableZoneCulling", "" );
EVisibility.addOption( "Disable Terrain Occlusion", "$Scene::disableTerrainOcclusion", "" );