update macro

Added get##name##File to macro that will check to make sure the asset is not null before getting the image file.
This commit is contained in:
marauder2k7 2025-05-14 00:30:47 +01:00
parent a52069bbc5
commit aa3f07e339
5 changed files with 13 additions and 9 deletions

View file

@ -478,9 +478,7 @@ void ProcessedMaterial::_setStageData()
inputKey[2] = mMaterial->mMetalChan[i];
inputKey[3] = 0;
mStages[i].setTex(MFT_OrmMap,
_createCompositeTexture(mMaterial->getAOMapAsset(i).notNull() ? mMaterial->getAOMapAsset(i)->getImageFile() : "",
mMaterial->getRoughMapAsset(i).notNull() ? mMaterial->getRoughMapAsset(i)->getImageFile() : "",
mMaterial->getMetalMapAsset(i).notNull() ? mMaterial->getMetalMapAsset(i)->getImageFile() : "",
_createCompositeTexture(mMaterial->getAOMapFile(i), mMaterial->getRoughMapFile(i), mMaterial->getMetalMapFile(i),
"", inputKey, profile));
if (!mStages[i].getTex(MFT_OrmMap))
mMaterial->logError("Failed to dynamically create ORM Config map for stage %i", i);