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update macro
Added get##name##File to macro that will check to make sure the asset is not null before getting the image file.
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5 changed files with 13 additions and 9 deletions
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@ -701,7 +701,7 @@ DefineEngineMethod( GuiControlProfile, getStringWidth, S32, (const char* string)
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DefineEngineMethod(GuiControlProfile, getBitmap, const char*, (), , "get name")
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{
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return object->getBitmapAsset()->getImageFile();
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return object->getBitmapFile();
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}
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DefineEngineMethod(GuiControlProfile, getBitmapAsset, const char*, (), , "")
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{
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